| 2019-01-17 | 
            
             
                Examples: Win32: Fix for older Windows SDK.
                
                 
            
                  
                  omar
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      on 17 Jan 2019
    
  
                  
                 
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                Examples: Win32: Using IsChild() to be compatible with windows created within a parent. (#1951, #2087, #2156, #2232)
                
                 
            
                  
                  omar
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      on 17 Jan 2019
    
  
                  
                 
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                Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. (#2288, #2290)
                
                 
            
                  
                    Gilad Reich
                    authored 
  
    
      on 16 Jan 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 17 Jan 2019
    
  
                  
                 
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| 2019-01-16 | 
            
             
                Examples: DirectX12: Targeting 10.0.14393.0 instead of 10.0.16299.0 (available on AppVeyor, and higher version doesn't seem necessary).
                
                 
            
                  
                  omar
                  committed 
  
    
      on 16 Jan 2019
    
  
                  
                 
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| 2019-01-15 | 
            
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                Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled).
                
                 
            
                  
                  omar
                  committed 
  
    
      on 15 Jan 2019
    
  
                  
                 
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                Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. (#1951, #2087, #2156, #2232) [many people]
                
                 
            
                  
                  omar
                  committed 
  
    
      on 15 Jan 2019
    
  
                  
                 
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| 2019-01-07 | 
            
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| 2019-01-04 | 
            
             
                Examples: Allegro 5: Properly destroy all globals on shutdown. (#2262)
                
                 
            
                  
                    DomRe
                    authored 
  
    
      on 4 Jan 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 4 Jan 2019
    
  
                  
                 
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| 2019-01-03 | 
            
             
                Examples: Downgrading projects to xcode 9.2 (maybe 8.0) (#2134)
                
                  ...
                
                 
            
                  
                    Alzathar
                    authored 
  
    
      on 3 Jan 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 3 Jan 2019
    
  
                  
                 
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| 2019-01-02 | 
            
             
                Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 2 Jan 2019
    
  
                  
                 
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                Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 2 Jan 2019
    
  
                  
                 
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                Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 2 Jan 2019
    
  
                  
                 
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                Examples: Comments about GLFW/SDL versions
                
                 
            
                  
                  omar
                  committed 
  
    
      on 2 Jan 2019
    
  
                  
                 
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| 2018-12-23 | 
            
             
                Tweaked asserts
                
                 
            
                  
                  omar
                  committed 
  
    
      on 23 Dec 2018
    
  
                  
                 
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| 2018-12-21 | 
            
             
                Viewport: Misc comments following user feedbacks..
                
                 
            
                  
                  omar
                  committed 
  
    
      on 21 Dec 2018
    
  
                  
                 
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                Build fix for master.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 21 Dec 2018
    
  
                  
                 
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                Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 21 Dec 2018
    
  
                  
                 
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                Examples: SDL: Fixed compilation for SDL 2..0.3 and less (running on our test servers) and clarified a bit of the messy situation. Followup to 8dd83c5.  (#1542, #2117)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 21 Dec 2018
    
  
                  
                 
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| 2018-12-20 | 
            
             
                Merge branch 'master' into viewport + added style tweak block when viewports are enabled
                
                  ...
                
                 
            
                  
                  omar
                  committed 
  
    
      on 20 Dec 2018
    
  
                  
                 
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                Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 20 Dec 2018
    
  
                  
                 
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                Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements.  (#1542)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 20 Dec 2018
    
  
                  
                 
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                Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 20 Dec 2018
    
  
                  
                 
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| 2018-12-14 | 
            
             
                Viewport, DPI: Now using DpiScale from the ImGuiPlatformMonitor array instead of calling Platform_GetWindowDpiScale() before the platform window creation. Might even tentatively see if things work out without Platform_GetWindowDpiScale. (#1676)
                
                 
            
                  
                  omar
                  committed 
  
    
      on 14 Dec 2018
    
  
                  
                 
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| 2018-12-06 | 
            
             
                Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 6 Dec 2018
    
  
                  
                 
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| 2018-12-03 | 
            
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                Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
                
                 
            
                  
                  omar
                  committed 
  
    
      on 3 Dec 2018
    
  
                  
                 
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