2018-12-06 |
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Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
omar
committed
on 6 Dec 2018
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Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
omar
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on 6 Dec 2018
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2018-12-05 |
Viewport: Fix handling of PlatformRequestResize/PlatformRequestPos. when OS decoration are enabled via ImGuiConfigFlags_ViewportsDecoration .
omar
committed
on 5 Dec 2018
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Docking: Adjusting the docking popup menu position so it tends to stay within the same viewport.
omar
committed
on 5 Dec 2018
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2018-12-04 |
Docking: Documenting an issue. Renamed member of ImGuiDockFamily.
omar
committed
on 4 Dec 2018
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Internals: Nav: Added ImGuiNavLayer_ to clarify semantic of previously integer NavLayer values, and not pretend that increment/decrement operators on them super flexible. + Storage tweaks.
omar
committed
on 4 Dec 2018
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Version 1.67 WIP + todo notes
omar
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on 4 Dec 2018
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Docking: Added io.ConfigDockingTabBarOnSingleWindows option (mostly made possible by the previous fixes).
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omar
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on 4 Dec 2018
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Docking: Focus fix (missing line in 8bac6d4)
omar
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on 4 Dec 2018
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2018-12-03 |
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Docking: Another attempt at tidying the inconsistent focus / tab bar reordering issues, and toward generalizing single window dock nodes. (#2109)
omar
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on 3 Dec 2018
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Docking: Fix generalizing the transition from loose windows to dock node so we can switch to single window dock node while transferring viewports (vs creating two viewports and dropping one). + Extracted DockContextGenNodeID out of DockContextAddNode().
omar
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on 3 Dec 2018
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Comments, tweak
omar
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on 3 Dec 2018
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Viewport: Minor tweaks, better struct layout.
omar
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on 3 Dec 2018
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Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
omar
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on 3 Dec 2018
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Fixed IMGUI_API tag on ImFontAtlas::IsBuilt() preventing to build as DLL on some setups. (#2226)
omar
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on 3 Dec 2018
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Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
omar
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on 3 Dec 2018
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Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
omar
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on 3 Dec 2018
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Somehow VS keeps modifying this GUID so I am going to playing along with it.
omar
committed
on 3 Dec 2018
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Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
omar
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on 3 Dec 2018
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2018-11-30 |
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
omar
committed
on 30 Nov 2018
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Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
omar
committed
on 30 Nov 2018
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Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
omar
committed
on 30 Nov 2018
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Fixed typo.
omar
committed
on 30 Nov 2018
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar
committed
on 30 Nov 2018
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Added ShowAboutWindow(), About Window now showing various config/build information.
omar
committed
on 30 Nov 2018
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