| 2019-05-30 | 
                Fixed imgui_impl_opengl3 broken in previous few commits. (#2591, #2593, #2594)
                
                 
                  
                  omar
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      on 30 May 2019
    
  
                  
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| 2019-05-29 | 
                Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591, #2592)
                
                 
                  
                    Max Thrun
                    authored 
  
    
      on 29 May 2019
    
  
                    
                  
                  omar
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      on 29 May 2019
    
  
                  
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                Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag.
                
                 
                  
                  omar
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      on 29 May 2019
    
  
                  
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                Examples/Backends: DirectX9/10/11/12, Vulkan, OpenGL3 (Desktop GL only): Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591)
                
                 
                  
                  omar
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      on 29 May 2019
    
  
                  
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| 2019-05-28 | 
                Changelog, minor tweaks. (#2585)
                
                 
                  
                  omar
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      on 28 May 2019
    
  
                  
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                Examples: imgui_impl_osx: Added mouse cursor support. (#2585, #1873)
                
                 
                  
                    actboy168
                    authored 
  
    
      on 28 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 28 May 2019
    
  
                  
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| 2019-05-27 | 
                Examples: imgui_impl_opengl3: Fix empty printout on shader load. (#2584)
                
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                    Mario Botsch
                    authored 
  
    
      on 27 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 27 May 2019
    
  
                  
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| 2019-05-18 | 
                Update changelog, comments, made empty/no-text clipboard return NULL as with other implementation. Minor style tweaks. (#2546)
                
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                  omar
                  committed 
  
    
      on 18 May 2019
    
  
                  
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                Add native mac copy/paste support to match win32 (#2546)
                
                 
                  
                    Andrew Willmott
                    authored 
  
    
      on 18 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 18 May 2019
    
  
                  
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| 2019-05-11 | 
                IO: changed AddInputCharacter(unsigned short c) signature to AddInputCharacter(unsigned int c).
                
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                  omar
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      on 11 May 2019
    
  
                  
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| 2019-05-07 | 
                Version 1.71 WIP + fixed minor typo
                
                 
                  
                  omar
                  committed 
  
    
      on 7 May 2019
    
  
                  
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| 2019-05-06 | 
                Version 1.70
                
                 
                  
                  omar
                  committed 
  
    
      on 6 May 2019
    
  
                  
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                Examples: DirectX9/10/11: Taking reference to device + subsequent merge of this in docking will fix DX9 issue #2524
                
                 
                  
                  omar
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      on 6 May 2019
    
  
                  
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                Examples Readme and Changelog tweaks, added #2527, re-ordered examples/README alphabetically.
                
                 
                  
                  omar
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      on 6 May 2019
    
  
                  
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                Examples: Metal: Add GLFW+Metal example
                
                 
                  
                    Max Thrun
                    authored 
  
    
      on 1 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 6 May 2019
    
  
                  
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| 2019-04-30 | 
                Examples: Added missing per-renderer local changelogs. (#2037, #1639, #2452)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 Apr 2019
    
  
                  
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                ImDrawCallback_ResetRenderState: Added Metal.
                
                 
                  
                    Max Thrun
                    authored 
  
    
      on 29 Mar 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 30 Apr 2019
    
  
                  
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                ImDrawCallback_ResetRenderState, Examples: Added support for reset render state callback. (#2037, #1639, #2452)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 Apr 2019
    
  
                  
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| 2019-04-25 | 
                Examples: Glut: Added note about missing cursor support. (#2375, #2465)
                
                 
                  
                  omar
                  committed 
  
    
      on 25 Apr 2019
    
  
                  
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| 2019-04-23 | 
                Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
                
                 
                  
                  omar
                  committed 
  
    
      on 23 Apr 2019
    
  
                  
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                Added support to use controllers via SDL_GameController. (#2509)
                
                  ...
                
                 
                  
                    David Amador
                    authored 
  
    
      on 22 Apr 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 23 Apr 2019
    
  
                  
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| 2019-04-22 | 
                Examples: SDL: Removed unused code. (#2484)
                
                 
                  
                  omar
                  committed 
  
    
      on 22 Apr 2019
    
  
                  
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| 2019-04-17 | 
                emscripten: replace shell_minimal.html with 'soft fullscreen' version
                
                 
                  
                    Andre Weissflog
                    authored 
  
    
      on 15 Apr 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 17 Apr 2019
    
  
                  
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                Clarified asserts comments + todo entries. (#2500)
                
                 
                  
                  omar
                  committed 
  
    
      on 17 Apr 2019
    
  
                  
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| 2019-04-15 | 
                Examples: DirectX10/11/12, Allegro, Marmalade: Render functions early out when display size is zero (minimized). (#2496)
                
                 
                  
                  omar
                  committed 
  
    
      on 15 Apr 2019
    
  
                  
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                Examples: Emscripten: Tweaks for size. (#2494)
                
                 
                  
                  omar
                  committed 
  
    
      on 15 Apr 2019
    
  
                  
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                Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
                
                 
                  
                  omar
                  committed 
  
    
      on 15 Apr 2019
    
  
                  
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| 2019-04-14 | 
                Examples: Emscripten: Fixed error in shell template. (#2494)
                
                 
                  
                  omar
                  committed 
  
    
      on 14 Apr 2019
    
  
                  
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                Examples: Emscripten: Switched to WebGL1/ES2, Added Changelog, Updated links, Added ignore list, Fixed warning with older versions. Removed reliance on C++11 (would warn on some compiler). Improved html template, removed undesirable options, reduced log size. Tweaked main.cpp. (#2494)
                
                 
                  
                  omar
                  committed 
  
    
      on 14 Apr 2019
    
  
                  
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                Examples: Removed unused variable (will be used in docking branch tho, undo when merging!)
                
                 
                  
                  omar
                  committed 
  
    
      on 14 Apr 2019
    
  
                  
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