Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
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docs/CHANGELOG.txt |
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examples/example_allegro5/example_allegro5.vcxproj |
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examples/example_glfw_opengl2/example_glfw_opengl2.vcxproj |
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examples/example_glfw_opengl3/example_glfw_opengl3.vcxproj |
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examples/example_glfw_vulkan/example_glfw_vulkan.vcxproj |
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examples/example_glut_opengl2/example_glut_opengl2.vcxproj |
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examples/example_sdl_opengl2/example_sdl_opengl2.vcxproj |
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examples/example_sdl_opengl3/example_sdl_opengl3.vcxproj |
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examples/example_sdl_vulkan/example_sdl_vulkan.vcxproj |
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examples/example_win32_directx10/example_win32_directx10.vcxproj |
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examples/example_win32_directx11/example_win32_directx11.vcxproj |
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examples/example_win32_directx9/example_win32_directx9.vcxproj |
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