| 2018-04-05 | 
                Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
                
                 
                  
                  omar
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      on 5 Apr 2018
    
  
                  
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| 2018-03-20 | 
                Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag.
                
                 
                  
                  omar
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      on 20 Mar 2018
    
  
                  
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                Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
                
                 
                  
                  omar
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      on 20 Mar 2018
    
  
                  
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| 2018-03-18 | 
                Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
                
                 
                  
                  omar
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      on 18 Mar 2018
    
  
                  
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| 2018-03-15 | 
                Examples Refactor: GLFW: Explicit functions to init GLFW with OpenGL or Vulkan since we cannot read the api hints from glfw.
                
                 
                  
                  omar
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      on 15 Mar 2018
    
  
                  
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| 2018-03-12 | 
                Examples: Renamed glfw error callback for clarity.
                
                 
                  
                  omar
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      on 12 Mar 2018
    
  
                  
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| 2018-03-07 | 
                Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
                
                 
                  
                  omar
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      on 7 Mar 2018
    
  
                  
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| 2018-03-03 |  | 
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                Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
                
                 
                  
                  omar
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      on 3 Mar 2018
    
  
                  
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| 2018-03-02 | 
                Examples: Renamed glfw error callback so it's more clear what it is.
                
                 
                  
                  omar
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      on 2 Mar 2018
    
  
                  
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| 2018-03-01 | 
                Do not store compiled objects outside the project tree.
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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                Define SOURCES instead of OBJS in Makefiles.
                
                  ...
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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                Use make variables $@ and $^ where appropriate.
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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                Ensure `make clean` is idempotent.
                
                  ...
                
                 
                  
                    Sam Hocevar
                    authored 
  
    
      on 22 Oct 2016
    
  
                    
                  
                  omar
                  committed 
  
    
      on 1 Mar 2018
    
  
                  
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| 2018-02-28 | 
                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
                  
                  omar
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      on 28 Feb 2018
    
  
                  
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                Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 28 Feb 2018
    
  
                  
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| 2018-02-20 | 
                Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
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                Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Feb 2018
    
  
                  
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                Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
                
                 
                  
                  omar
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      on 20 Feb 2018
    
  
                  
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                Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
                
                 
                  
                  omar
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      on 20 Feb 2018
    
  
                  
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| 2018-02-18 | 
                Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
                
                 
                  
                  omar
                  committed 
  
    
      on 18 Feb 2018
    
  
                  
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| 2018-02-16 | 
                Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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                Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
                
                  ...
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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                Examples: Added Changelog to make updates easier.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Feb 2018
    
  
                  
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| 2018-02-06 |  | 
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                Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 6 Feb 2018
    
  
                  
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                Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787)
                
                 
                  
                  omar
                  committed 
  
    
      on 6 Feb 2018
    
  
                  
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| 2018-02-05 | 
                Examples: Organized header files to make available features more visible.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Feb 2018
    
  
                  
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| 2018-01-31 | 
                Merge branch 'master' into context
                
                 
                  
                  omar
                  committed 
  
    
      on 31 Jan 2018
    
  
                  
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