Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw
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examples/imgui_impl_glfw.cpp 0 → 100644 |
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examples/imgui_impl_glfw.h 0 → 100644 |
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examples/imgui_impl_opengl2.cpp 0 → 100644 |
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examples/imgui_impl_opengl2.h 0 → 100644 |
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examples/imgui_impl_opengl3.cpp 0 → 100644 |
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examples/imgui_impl_opengl3.h 0 → 100644 |
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examples/opengl2_example/imgui_impl_glfw_gl2.cpp 100644 → 0 |
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examples/opengl2_example/imgui_impl_glfw_gl2.h 100644 → 0 |
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examples/opengl2_example/main.cpp |
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examples/opengl2_example/opengl2_example.vcxproj |
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examples/opengl2_example/opengl2_example.vcxproj.filters |
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examples/opengl3_example/imgui_impl_glfw.cpp 100644 → 0 |
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examples/opengl3_example/imgui_impl_glfw.h 100644 → 0 |
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examples/opengl3_example/imgui_impl_opengl3.cpp 100644 → 0 |
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examples/opengl3_example/imgui_impl_opengl3.h 100644 → 0 |
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examples/opengl3_example/main.cpp |
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examples/opengl3_example/opengl3_example.vcxproj |
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examples/opengl3_example/opengl3_example.vcxproj.filters |
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