2019-03-12 |
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Examples: GLFW, SDL: Preserve DisplayFramebufferScale when main viewport is minimized. (This is particularly useful for the viewport branch because we are not supporting per-viewport frame-buffer scale. It fixes windows not refreshing when main viewport is minimized.) (#2416)
omar
committed
on 12 Mar 2019
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2019-02-11 |
Viewport: SDL: Inherit SDL_WINDOW_ALLOW_HIGHDPI flag from main viewport. (#2306)
omar
committed
on 11 Feb 2019
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2019-02-05 |
Examples: SDL: Fix for Emscripten/Android/iOS on Docking branch.
omar
committed
on 5 Feb 2019
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2019-01-20 |
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Removed trailing spaces (#2038, #2299)
omar
committed
on 20 Jan 2019
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2019-01-02 |
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Examples: Comments about GLFW/SDL versions
omar
committed
on 2 Jan 2019
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2018-12-23 |
Tweaked asserts
omar
committed
on 23 Dec 2018
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2018-12-21 |
Build fix for master.
omar
committed
on 21 Dec 2018
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Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421)
omar
committed
on 21 Dec 2018
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Examples: SDL: Fixed compilation for SDL 2..0.3 and less (running on our test servers) and clarified a bit of the messy situation. Followup to 8dd83c5. (#1542, #2117)
omar
committed
on 21 Dec 2018
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2018-12-20 |
Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117)
omar
committed
on 20 Dec 2018
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2018-12-06 |
Viewport: Win32, GLFW, SDL: Clarified back-ends by using global mouse position direction. GLFW: disabled io.MouseHoveredViewport setting under Mac/Linux. (#1542, #2117) + various comments.
omar
committed
on 6 Dec 2018
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2018-11-30 |
Fixed typo.
omar
committed
on 30 Nov 2018
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar
committed
on 30 Nov 2018
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About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar
committed
on 30 Nov 2018
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2018-11-28 |
Viewport: imgui_impl_sdl2: Added support for PlatformIO Platform_SetWindowAlpha.
omar
committed
on 28 Nov 2018
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2018-11-26 |
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2018-11-23 |
Examples: SDL: changed the signature of ImGui_ImplSDL2_ProcessEvent() to use a const SDL_Event*. (#2187)
omar
committed
on 23 Nov 2018
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Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar
committed
on 23 Nov 2018
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2018-10-18 |
Examples: SDL: Fixed usage of SDL_GetDisplayDPI (#2137, #1676)
Brandon
authored
on 18 Oct 2018
omar
committed
on 18 Oct 2018
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2018-10-12 |
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2018-10-05 |
Fix spacing in imgui_imp_sdl example (#2111)
Michael Vetter
authored
on 5 Oct 2018
omar
committed
on 5 Oct 2018
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2018-09-26 |
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2018-09-20 |
Examples: Referring to missing gamepad support in back-end that are missing it.
omar
committed
on 20 Sep 2018
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2018-09-14 |
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2018-09-13 |
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar
committed
on 13 Sep 2018
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