2018-08-25 |
Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to 4dea032 (#1542)
omar
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on 25 Aug 2018
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Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections.
omar
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on 25 Aug 2018
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2018-08-22 |
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Examples: imgui_impl_vulkan: Comments (re)
omar
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on 22 Aug 2018
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Examples: imgui_impl_vulkan: Comments
omar
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on 22 Aug 2018
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2018-08-13 |
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2018-08-09 |
Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015)
omar
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on 9 Aug 2018
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2018-07-08 |
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2018-07-04 |
Examples: Comments, bits of documentation
omar
committed
on 4 Jul 2018
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2018-06-23 |
Fixed merge.
omar
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on 23 Jun 2018
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2018-06-22 |
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Examples: Vulkan: nverted the parameters to ImGui_ImplVulkan_RenderDrawData() to be consistent with other bindings.
omar
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on 22 Jun 2018
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2018-06-12 |
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2018-06-11 |
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
omar
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on 11 Jun 2018
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2018-06-10 |
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2018-06-08 |
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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omar
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on 8 Jun 2018
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2018-04-24 |
Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
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omar
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on 24 Apr 2018
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2018-04-10 |
Viewports, DPI: Renamed config flags. (#1542)
omar
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on 10 Apr 2018
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2018-04-09 |
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
omar
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on 9 Apr 2018
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2018-03-20 |
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2018-03-19 |
Viewport, Platform: Added void* to render/swap buffer functions. Comments. (#1542, #1042)
omar
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on 19 Mar 2018
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2018-03-18 |
Viewport, Examples: Renamed types used by examples. (#1542)
omar
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on 18 Mar 2018
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Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
omar
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on 18 Mar 2018
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2018-03-15 |
Viewport: Removed back-end renderer code that implied we need to clear with WindowBg color. Added NoRendererClear flag. (#1542, #1042)
omar
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on 15 Mar 2018
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Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) ..
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omar
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on 15 Mar 2018
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2018-03-13 |
Examples: SDL,GLFW,Vulkan: The Platform<>Renderer link is handled by SDL/GLFW platforms, both can compile without Vulkan headers, SDL+Vulkan is now on part with GLFW+Vulkan (aka broken the same way!). (#1542)
omar
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on 13 Mar 2018
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Examples: Using draw_data->DisplaySize, followup to
c50198d . Fix Vulkan secondary viewport rendering. SDL+Vulkan: Matched changes. Fix vcprojs. (#1542, #1042)
omar
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on 13 Mar 2018
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Viewport: Obsoleted io.DisplayPos (which was a Viewport branch thing), added ImDrawData::DisplayPos, DisplaySize (#1542) wip
omar
committed
on 13 Mar 2018
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