| 2019-04-23 | 
                Examples: SDL: Gamepad support minor amend. Fixes ImGuiBackendFlags_HasGamepad not being set. Enable in Emscripten demo. Tweaks. (#2509, #2484).
                
                 
                  
                  omar
                  committed 
  
    
      on 23 Apr 2019
    
  
                  
                 | 
|---|---|
| 
                Added support to use controllers via SDL_GameController. (#2509)
                
                  ...
                
                 
                  
                    David Amador
                    authored 
  
    
      on 22 Apr 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 23 Apr 2019
    
  
                  
                 | |
| 2019-04-22 | 
                Examples: SDL: Removed unused code. (#2484)
                
                 
                  
                  omar
                  committed 
  
    
      on 22 Apr 2019
    
  
                  
                 | 
| 2019-04-15 | 
                Examples: Visual Studio: Updated default platform toolset+sdk in vcproj files from v100+sdk7 (vs2010) to v110+sdk8 (vs2012). This is mostly so we can remove reliance on DXSDK_DIR for the DX10/DX11 example, which if existing and when switching to recent SDK ends up conflicting and creating warnings.
                
                 
                  
                  omar
                  committed 
  
    
      on 15 Apr 2019
    
  
                  
                 | 
| 2019-04-07 | 
                Examples: Vulkan: Fixed warnings. (#2480)
                
                 
                  
                  omar
                  committed 
  
    
      on 7 Apr 2019
    
  
                  
                 | 
| 
                Vulkan: Fix not incrementing semaphore index. (#2472, #2071)
                
                 
                  
                  omar
                  committed 
  
    
      on 7 Apr 2019
    
  
                  
                 | |
| 2019-04-05 | 
                Vulkan: Bits. Using IM_ALLOC/IM_FREE instead of new[] / delete[].
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Apr 2019
    
  
                  
                 | 
| 
                Vulkan: Removed requirement for user to pass their own render buffer storage to ImGui_ImplVulkan_RenderDrawData(), this is managed internally.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Apr 2019
    
  
                  
                 | |
| 
                Vulkan: Added ImageCount to InitInfo structure (!= MinImageCount) will be needed for viewports. Renamed FramesQueueSize -> ImageCount. (#2472, #2071)
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Apr 2019
    
  
                  
                 | |
| 
                Vulkan, Viewports: Fix for resizing viewport windows crashing. (#2472)
                
                 
                  
                    MindSpunk
                    authored 
  
    
      on 4 Apr 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 5 Apr 2019
    
  
                  
                 | |
| 2019-04-04 | 
                Vulkan: Renaming demo/helper structures. Tidying up examples main.cpp.
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | 
| 
                Vulkan: Renaming, we want InitInfo to source MinImageCount which is the "source" value (so viewport creation can use this). Made ImGui_ImplVulkan_DestroyFrameRenderBuffers public. (#2071)
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 
                Vulkan: Added extra parameter to ImGui_ImplVulkan_RenderDrawData(). User is in charge of owning/storing 1 ImGui_ImplVulkan_FrameRenderBuffers per in-flight rendering frame. Removed ImGui_ImplVulkan_SetFramesQueueSize. (#2461, #2348, #2378, #2097, #2071, #1677)
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 
                Vulkan: More renaming. Comments.
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 
                Examples: Vulkan: Merged helpers into ImGui_ImplVulkanH_CreateWindowData. Removed ImGui_ImplVulkan_InvalidateFrameDeviceObjects from API. Comments. (#2071)
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 
                Examples: Vulkan: Renamed QueuedFramesCount to FramesQueueSize. Moved Framebuffer, Backbuffer to FrameData structure. (#2071)
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 
                Examples: Vulkan: Updated Changelog, removed debug code, tweaked code, made GLFW/SDL match each others. Initialize FrameDataForRender fields. Added Assertion. Clearing fields on DestroyFrameData(). (#2071)
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 
                Examples: Vulkan: Fixed tabs->space, removed extraneous braces and empty lines. (#2071)
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 
                Examples: Vulkan: Added calls to supports runtime changing back buffer count. (#2071)
                
                 
                  
                    MindSpunk
                    authored 
  
    
      on 8 Sep 2018
    
  
                    
                  
                  omar
                  committed 
  
    
      on 4 Apr 2019
    
  
                  
                 | |
| 2019-04-03 | 
                Tabs to Spaces, comments.
                
                 
                  
                  omar
                  committed 
  
    
      on 3 Apr 2019
    
  
                  
                 | 
| 2019-02-11 | 
                Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky]
                
                 
                  
                  omar
                  committed 
  
    
      on 11 Feb 2019
    
  
                  
                 | 
| 2019-01-20 | 
                Removed trailing spaces (#2038, #2299)
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Jan 2019
    
  
                  
                 | 
| 2018-12-20 | 
                Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
                
                 
                  
                  omar
                  committed 
  
    
      on 20 Dec 2018
    
  
                  
                 | 
| 2018-11-21 | 
                Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
                
                 
                  
                  omar
                  committed 
  
    
      on 21 Nov 2018
    
  
                  
                 | 
| 2018-11-08 | 
                Examples: Misc comments mainly related to GLFW callbacks. (#1759)
                
                 
                  
                  omar
                  committed 
  
    
      on 8 Nov 2018
    
  
                  
                 | 
| 2018-09-24 | 
                Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
                
                 
                  
                  omar
                  committed 
  
    
      on 24 Sep 2018
    
  
                  
                 | 
| 2018-09-13 | 
                Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
                
                 
                  
                  omar
                  committed 
  
    
      on 13 Sep 2018
    
  
                  
                 | 
| 2018-08-30 | 
                Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 Aug 2018
    
  
                  
                 | 
| 2018-07-23 | 
                Examples: Using fully qualified "Dear ImGui" name in window titles.
                
                 
                  
                  omar
                  committed 
  
    
      on 23 Jul 2018
    
  
                  
                 | 
| 2018-07-16 | 
                Examples: Tweaked the main.cpp example structure for all examples. (There are a few hidden agendas here: 1) I would like to avoid encouraging people from using the implicit "Debug" window, and promote using Begin/End. In spite of my best attempt, there are a few feature of the upcoming docking system that cannot work 100% properly for the implicit Debug window, so future proof let's not put that feature in the spotlight too much for new users. 2) Moved dumb hardcoded positions into a single spot that can be replaced with a viewport relative position and not affect other demo windows. 3) Calling ShowDemoWindow before anything else, also for the benefit of a specific docking demo which will have an ordering constraint which is not really problematic in a real app but shouldn't be put forward in the demo.
                
                 
                  
                  omar
                  committed 
  
    
      on 16 Jul 2018
    
  
                  
                 |