2019-08-28 |
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)
omar
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on 28 Aug 2019
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Demo: PlotLine example displays the average value. (#2759) + extra comments
Hanif Bin Ariffin
authored
on 26 Aug 2019
omar
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on 28 Aug 2019
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SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765)
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omar
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on 28 Aug 2019
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Rebased imstb_rectpack on stb_rect_pack v1.00.
Tommy Nguyen
authored
on 27 Aug 2019
omar
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on 28 Aug 2019
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2019-08-23 |
Internals: Storing settings using ImVec2ih to match what we are doing with dock node. + removed ImMax from reading Size value (done in Begin) + removed seemingly unnecessary FLT_MAX compare in SettingsHandlerWindow_WriteAll.
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omar
committed
on 23 Aug 2019
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2019-08-22 |
ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
omar
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on 22 Aug 2019
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Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
omar
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on 22 Aug 2019
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More typos in comments (#2738)
omar
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on 22 Aug 2019
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2019-08-19 |
Internals: Renaming window size calc functions.
omar
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on 19 Aug 2019
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TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
omar
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on 19 Aug 2019
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2019-08-16 |
ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711)
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omar
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on 16 Aug 2019
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2019-08-15 |
Removing Funding file (unnecessary as we'll switch services)
omar
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on 15 Aug 2019
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Create FUNDING.yml
omar
authored
on 15 Aug 2019
GitHub
committed
on 15 Aug 2019
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2019-08-12 |
Explicit narrowing cast from size_t to UINT (#2726)
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Matthias Moulin
authored
on 12 Aug 2019
omar
committed
on 12 Aug 2019
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2019-08-01 |
Backends: Vulkan: Added support for specifying multisample count. (#2705, #2706)
Vilya Harvey
authored
on 31 Jul 2019
omar
committed
on 1 Aug 2019
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Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72).
omar
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on 1 Aug 2019
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Version 1.73 WIP
omar
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on 1 Aug 2019
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2019-07-31 |
Internal: Made ScrollToBringRectIntoView() handle recursing back to scroll parent window, so the function can be called elsewhere (instead of 1 deep recursion done in NavUpdateMoveResult().
omar
committed
on 31 Jul 2019
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Version 1.72b (patch for nav)
omar
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on 31 Jul 2019
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Nav: Made hovering non-MenuItem Selectable not re-assign the source item for keyboard navigation.
omar
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on 31 Jul 2019
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Scrolling, Nav: Fixed programmatic scroll leading to a slightly incorrect scroll offset when the window has decorations or a menu-bar (broken in 1.71). This was mostly noticeable when a keyboard/gamepad movement led to scrolling the view, or using e.g. SetScrollHereY() function. Fix/amend a0994d74.
omar
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on 31 Jul 2019
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2019-07-30 |
Internal refactor: moved all Scroll related functions in a same spot.
omar
committed
on 30 Jul 2019
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Internal: Moved NavScrollToBringItemIntoView() declaration to imgui_internal.h. Fixed spacing missing in 494d804. Fixed changelog wreck from 1.72.
omar
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on 30 Jul 2019
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Internal: Avoid using GImGui multiple times in same function.
omar
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on 30 Jul 2019
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Internal: Added ImGuiInputTextState::ClearText() helper.
omar
committed
on 30 Jul 2019
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Nav: Fixed an issue with NavFlattened window flag where widgets not entirely fitting in child window (often selectable because of their extruded bits) would be not considered to navigate toward the child window. (#787)
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omar
committed
on 30 Jul 2019
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2019-07-29 |
Version 1.73 WIP
omar
committed
on 29 Jul 2019
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2019-07-27 |
Version 1.72
omar
committed
on 27 Jul 2019
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2019-07-26 |
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