2018-05-10 |
Viewport: Changed Monitor field to use Pos+Size (more consistent), changed FullMin,FullMax to MainPos,MainSize. Made main viewport accessible in PlatformIO on first frame. Fixed casing of ImGuiViewportFlags_TopMost flag. (#1542)
omar
committed
on 10 May 2018
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2018-04-26 |
Viewport, Platform: Refresh monitor list (win32, glfw) + avoid calling GetWindowFocus before platform window creation to not require of backend to null-check things inconsistently. (#1542)
omar
committed
on 26 Apr 2018
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Viewport: Removed unnecessary fields (now that the coordinate system is consistent accross viewports): MouseRefPrevViewport, MouseClickedPosViewportId. (#1542)
omar
committed
on 26 Apr 2018
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2018-04-25 |
Platform: Added platform_io.Platform_SetWindowFocus, Platform_GetWindowFocus function wrappers (unused yet). Exact specs tbd because our simplified concept of focus doesn't necessary match the more complex OS native concepts. (#1542)
omar
committed
on 25 Apr 2018
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2018-04-24 |
Viewport: Fixed mouse hover flicker on mouse button release frame after moving a window. (#1542)
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omar
committed
on 24 Apr 2018
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Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542)
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omar
committed
on 24 Apr 2018
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2018-04-23 |
Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. (#1542)
omar
committed
on 23 Apr 2018
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Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
omar
committed
on 23 Apr 2018
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Viewport, Platforms: SDL: Fixed initial focus click being ignored as a mouse button. GLFW: Fixed mouse cursor support for multi-viewport with GLFW 3.3 (current master) - somehow doesn't appear to work with GLFW 3.2 but I'm not too fussed about it. (#1542)
omar
committed
on 23 Apr 2018
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Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542)
omar
committed
on 23 Apr 2018
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2018-04-20 |
Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542)
omar
committed
on 20 Apr 2018
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2018-04-18 |
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2018-04-13 |
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
omar
committed
on 13 Apr 2018
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Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676)
omar
committed
on 13 Apr 2018
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2018-04-11 |
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
omar
committed
on 11 Apr 2018
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2018-04-10 |
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542)
omar
committed
on 10 Apr 2018
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Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542)
omar
committed
on 10 Apr 2018
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Viewports, DPI: Renamed config flags. (#1542)
omar
committed
on 10 Apr 2018
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Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
omar
committed
on 10 Apr 2018
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2018-04-09 |
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
omar
committed
on 9 Apr 2018
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2018-04-06 |
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2018-04-05 |
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
omar
committed
on 5 Apr 2018
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Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
omar
committed
on 5 Apr 2018
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2018-04-04 |
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2018-03-20 |
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2018-03-18 |
Viewport, Examples: Renamed types used by examples. (#1542)
omar
committed
on 18 Mar 2018
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Viewport, Platform: Refactored platform interface. Removed need to use imgui_internal.h in backends. Split viewport into public facing ImGuiViewport and internal structure. Exposing enough data to provide custom tweaked renderers. Renamed handlers, fixed lots of inconsistencies. (#1542, #1042)
omar
committed
on 18 Mar 2018
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2018-03-15 |
Viewport, Platform: Internal renaming to use more consistent (OsDesktopPos > PlatformPos). (#1542)
omar
committed
on 15 Mar 2018
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Viewport, Platform, Examples: Changes to resizing flow + restored support for Platform events affecting the ImGui windows (so Decorated windows are functional). (#1542, #1042) ..
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omar
committed
on 15 Mar 2018
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2018-03-12 |
Examples: DPI: Minor warning fix. (#1676)
omar
committed
on 12 Mar 2018
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