2018-10-11 |
Internal: Moved stored window name update code to the first_begin_of_the_frame block. This will be useful in the Docking branch.
omar
committed
on 11 Oct 2018
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TextUnformatted: Using memchr(), fixed not properly testing for text_end bound + comments.
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omar
committed
on 11 Oct 2018
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ImGuiTextBuffer: Avoid heap allocation when empty.
omar
committed
on 11 Oct 2018
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2018-10-10 |
Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
omar
committed
on 10 Oct 2018
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2018-10-09 |
Viewport: Added ImGuiConfigFlags_ViewportsDecoration to re-enable platform decoration (#1542)
omar
committed
on 9 Oct 2018
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2018-10-08 |
Update README.md
omar
authored
on 8 Oct 2018
GitHub
committed
on 8 Oct 2018
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Update README.md
omar
authored
on 8 Oct 2018
omar
committed
on 8 Oct 2018
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2018-10-07 |
Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
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hesiod
authored
on 7 Oct 2018
omar
committed
on 7 Oct 2018
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2018-10-06 |
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
omar
committed
on 6 Oct 2018
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2018-10-05 |
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
omar
committed
on 5 Oct 2018
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Fix spacing in imgui_imp_sdl example (#2111)
Michael Vetter
authored
on 5 Oct 2018
omar
committed
on 5 Oct 2018
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2018-10-04 |
Update pull_request_template.md
omar
authored
on 4 Oct 2018
GitHub
committed
on 4 Oct 2018
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2018-10-02 |
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Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110)
omar
committed
on 2 Oct 2018
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Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110)
omar
committed
on 2 Oct 2018
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2018-10-01 |
Fixed typo. (#2108, #2083)
omar
committed
on 1 Oct 2018
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Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
omar
committed
on 1 Oct 2018
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2018-09-27 |
Fixed extraneous static attribute. (#2105)
omar
committed
on 27 Sep 2018
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Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
Loïc HAMOT
authored
on 27 Sep 2018
omar
committed
on 27 Sep 2018
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2018-09-26 |
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Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
omar
committed
on 26 Sep 2018
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BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
omar
committed
on 26 Sep 2018
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2018-09-24 |
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
omar
committed
on 24 Sep 2018
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Viewport: Misc tweaks.
omar
committed
on 24 Sep 2018
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Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
omar
committed
on 24 Sep 2018
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2018-09-21 |
Nav: Use Platform_SetWindowFocus when CTRL+Tabbing to another viewport.
omar
committed
on 21 Sep 2018
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ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
omar
committed
on 21 Sep 2018
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2018-09-20 |
Viewport: GLFW: Build fix for pre GLFW 3.2 (#1542)
omar
committed
on 20 Sep 2018
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Examples: Referring to missing gamepad support in back-end that are missing it.
omar
committed
on 20 Sep 2018
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Viewport: Enabled viewports by default in more example apps.
omar
committed
on 20 Sep 2018
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