2018-10-11
@omar
Internal: Moved stored window name update code to the first_begin_of_the_frame block. This will be useful in the Docking branch.
omar committed on 11 Oct 2018
@omar
TextUnformatted: Using memchr(), fixed not properly testing for text_end bound + comments. ...
omar committed on 11 Oct 2018
@omar
ImGuiTextBuffer: Avoid heap allocation when empty.
omar committed on 11 Oct 2018
2018-10-10
@omar
Comments + internal using Tab Stop terminology (ImGuiItemFlags_NoTabStop instead of !ImGuiItemFlags_AllowKeyboardFocus)
omar committed on 10 Oct 2018
2018-10-09
@omar
Viewport: Added ImGuiConfigFlags_ViewportsDecoration to re-enable platform decoration (#1542)
omar committed on 9 Oct 2018
2018-10-08
@omar
Update README.md
omar authored on 8 Oct 2018 GitHub committed on 8 Oct 2018
@omar
Update README.md
omar authored on 8 Oct 2018 omar committed on 8 Oct 2018
2018-10-07
@hesiod
Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125) ...
hesiod authored on 7 Oct 2018 omar committed on 7 Oct 2018
2018-10-06
@omar
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
omar committed on 6 Oct 2018
2018-10-05
@omar
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
omar committed on 5 Oct 2018
@Michael Vetter
Fix spacing in imgui_imp_sdl example (#2111)
Michael Vetter authored on 5 Oct 2018 omar committed on 5 Oct 2018
2018-10-04
@omar
Update pull_request_template.md
omar authored on 4 Oct 2018 GitHub committed on 4 Oct 2018
2018-10-02
@omar
Merge branch 'master' into viewport ...
omar committed on 2 Oct 2018
@omar
Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110)
omar committed on 2 Oct 2018
@omar
Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110)
omar committed on 2 Oct 2018
2018-10-01
@omar
Fixed typo. (#2108, #2083)
omar committed on 1 Oct 2018
@omar
Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
omar committed on 1 Oct 2018
2018-09-27
@omar
Fixed extraneous static attribute. (#2105)
omar committed on 27 Sep 2018
@Loïc HAMOT
Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
Loïc HAMOT authored on 27 Sep 2018 omar committed on 27 Sep 2018
2018-09-26
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Sep 2018
@omar
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
omar committed on 26 Sep 2018
@omar
BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
omar committed on 26 Sep 2018
2018-09-24
@omar
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
omar committed on 24 Sep 2018
@omar
Viewport: Misc tweaks.
omar committed on 24 Sep 2018
@omar
Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
omar committed on 24 Sep 2018
2018-09-21
@omar
Nav: Use Platform_SetWindowFocus when CTRL+Tabbing to another viewport.
omar committed on 21 Sep 2018
@omar
ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
omar committed on 21 Sep 2018
2018-09-20
@omar
Viewport: GLFW: Build fix for pre GLFW 3.2 (#1542)
omar committed on 20 Sep 2018
@omar
Examples: Referring to missing gamepad support in back-end that are missing it.
omar committed on 20 Sep 2018
@omar
Viewport: Enabled viewports by default in more example apps.
omar committed on 20 Sep 2018