2016-01-21 |
Travis CI: test adding osx
omar
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on 21 Jan 2016
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Commented Clang warning that's not compatible with all versions. Comments.
ocornut
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on 21 Jan 2016
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Examples: Added extra comments
ocornut
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on 21 Jan 2016
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2016-01-20 |
Merge branch 'master' of https://github.com/ocornut/imgui
ocornut
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on 20 Jan 2016
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ImFontAtlas: heuristic increase texture width up to 4096 with 4000+ glyphs. Various comments (#491)
ocornut
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on 20 Jan 2016
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2016-01-17 |
Update README.md
omar
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on 17 Jan 2016
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2016-01-16 |
TreeNode(), CollapsingHeader() fixed not being to use "##" sequence in formatted label.
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ocornut
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on 16 Jan 2016
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CalcTextSize(): adding early out for empty displayed string (#487)
ocornut
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on 16 Jan 2016
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Added overlooked test for label_size.x>0 before calling RenderText for label in a few instances (#487)
ocornut
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on 16 Jan 2016
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2016-01-11 |
Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
ocornut
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on 11 Jan 2016
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Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
ocornut
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on 11 Jan 2016
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2016-01-10 |
Added ImGuiWindowFlags_ForceVerticalScrollbar, ImGuiWindowFlags_ForceHorizontalScrollbar flags (#476)
ocornut
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on 10 Jan 2016
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2016-01-08 |
ImDrawList: Added PrimQuadUV() helper to ease custom rendering of textured quads
ocornut
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on 8 Jan 2016
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2016-01-05 |
Demo: extra comments and example for PushItemWidth(-1)
ocornut
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on 5 Jan 2016
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Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
ocornut
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on 5 Jan 2016
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2016-01-02 |
Drag*, Slider* clarified that keyboard inputs aren't clamped (#413)
ocornut
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on 2 Jan 2016
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2015-12-31 |
Minor optimization so that mass-calling BeginPopupContext* functions can early out more commonly without hashing ID
ocornut
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on 31 Dec 2015
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2015-12-30 |
Various minor fixes following a pass of cppcheck static analyzer
ocornut
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on 30 Dec 2015
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ImVector: erase/insert uses Data/Data+Size directly.
ocornut
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on 30 Dec 2015
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Various minor fixes following a pass of cppcheck static analyzer
ocornut
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on 30 Dec 2015
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Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463)
ocornut
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on 30 Dec 2015
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Fixed ImGuITextBuffer::empty() - unused in core lib - from being utterly broken
ocornut
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on 30 Dec 2015
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2015-12-27 |
Clarify comment (#455)
ocornut
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on 27 Dec 2015
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Fixed ImDrawList::AddRect() which used to render a rectangle 1 px too large on each axis., fixed Image(), ImageButton() as well (#457)
ocornut
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on 27 Dec 2015
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ImDrawList: Fixed AddCircle() to fit precisely within bounding box like AddCircleFilled() and AddRectFilled() (followup #457
ocornut
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on 27 Dec 2015
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Demo: added more draw primitives in the Custom Rendering example (#457)
ocornut
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on 27 Dec 2015
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2015-12-26 |
Fixed various Clang -Weverything warnings
ocornut
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on 26 Dec 2015
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Version number 1.48 WIP + Update binaries
ocornut
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on 26 Dec 2015
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2015-12-25 |
Version number 1.47
ocornut
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on 25 Dec 2015
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TODO items. Moved ImDrawList::Clear* methods suggesting they aren't for end-user.
ocornut
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on 25 Dec 2015
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