2016-01-21
@omar
Travis CI: test adding osx
omar committed on 21 Jan 2016
@ocornut
Commented Clang warning that's not compatible with all versions. Comments.
ocornut committed on 21 Jan 2016
@ocornut
Examples: Added extra comments
ocornut committed on 21 Jan 2016
2016-01-20
@ocornut
Merge branch 'master' of https://github.com/ocornut/imgui
ocornut committed on 20 Jan 2016
@ocornut
ImFontAtlas: heuristic increase texture width up to 4096 with 4000+ glyphs. Various comments (#491)
ocornut committed on 20 Jan 2016
2016-01-17
@omar
Update README.md
omar committed on 17 Jan 2016
2016-01-16
@ocornut
TreeNode(), CollapsingHeader() fixed not being to use "##" sequence in formatted label. ...
ocornut committed on 16 Jan 2016
@ocornut
CalcTextSize(): adding early out for empty displayed string (#487)
ocornut committed on 16 Jan 2016
@ocornut
Added overlooked test for label_size.x>0 before calling RenderText for label in a few instances (#487)
ocornut committed on 16 Jan 2016
2016-01-11
@ocornut
Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
ocornut committed on 11 Jan 2016
@ocornut
Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
ocornut committed on 11 Jan 2016
2016-01-10
@ocornut
Added ImGuiWindowFlags_ForceVerticalScrollbar, ImGuiWindowFlags_ForceHorizontalScrollbar flags (#476)
ocornut committed on 10 Jan 2016
2016-01-08
@ocornut
ImDrawList: Added PrimQuadUV() helper to ease custom rendering of textured quads
ocornut committed on 8 Jan 2016
2016-01-05
@ocornut
Demo: extra comments and example for PushItemWidth(-1)
ocornut committed on 5 Jan 2016
@ocornut
Examples: SDL2+OpenGL3: Fix context creation options (#468, #463)
ocornut committed on 5 Jan 2016
2016-01-02
@ocornut
Drag*, Slider* clarified that keyboard inputs aren't clamped (#413)
ocornut committed on 2 Jan 2016
2015-12-31
@ocornut
Minor optimization so that mass-calling BeginPopupContext* functions can early out more commonly without hashing ID
ocornut committed on 31 Dec 2015
2015-12-30
@ocornut
Various minor fixes following a pass of cppcheck static analyzer
ocornut committed on 30 Dec 2015
@ocornut
ImVector: erase/insert uses Data/Data+Size directly.
ocornut committed on 30 Dec 2015
@ocornut
Various minor fixes following a pass of cppcheck static analyzer
ocornut committed on 30 Dec 2015
@ocornut
Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX (#463)
ocornut committed on 30 Dec 2015
@ocornut
Fixed ImGuITextBuffer::empty() - unused in core lib - from being utterly broken
ocornut committed on 30 Dec 2015
2015-12-27
@ocornut
Clarify comment (#455)
ocornut committed on 27 Dec 2015
@ocornut
Fixed ImDrawList::AddRect() which used to render a rectangle 1 px too large on each axis., fixed Image(), ImageButton() as well (#457)
ocornut committed on 27 Dec 2015
@ocornut
ImDrawList: Fixed AddCircle() to fit precisely within bounding box like AddCircleFilled() and AddRectFilled() (followup #457
ocornut committed on 27 Dec 2015
@ocornut
Demo: added more draw primitives in the Custom Rendering example (#457)
ocornut committed on 27 Dec 2015
2015-12-26
@ocornut
Fixed various Clang -Weverything warnings
ocornut committed on 26 Dec 2015
@ocornut
Version number 1.48 WIP + Update binaries
ocornut committed on 26 Dec 2015
2015-12-25
@ocornut
Version number 1.47
ocornut committed on 25 Dec 2015
@ocornut
TODO items. Moved ImDrawList::Clear* methods suggesting they aren't for end-user.
ocornut committed on 25 Dec 2015