2016-02-20
@ocornut
Exposed FindWindowByName() in imgui_internal.h
ocornut committed on 20 Feb 2016
2016-02-16
@ocornut
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
ocornut committed on 16 Feb 2016
2016-02-15
@ocornut
Examples: SDL/OpenGL: Tabs to spaces
ocornut committed on 15 Feb 2016
@ocornut
Examples: OpenGL3: Fix BindVertexArray/BindBuffer order (#527)
ocornut committed on 15 Feb 2016
2016-02-14
@ocornut
Allow windows with only a callback only to be functional + minor cleanup (#524)
ocornut committed on 14 Feb 2016
2016-02-11
@ocornut
InputText() added comment (#526)
ocornut committed on 11 Feb 2016
2016-02-08
@ocornut
Examples: DirectX9: Wastefully use a RGBA8 texture for the font texture to make compability more evident with user's textures (#521)
ocornut committed on 8 Feb 2016
2016-02-07
@ocornut
Demo: use locally defined strdup because compilers/standard librairies are an annoyance (#520)
ocornut committed on 7 Feb 2016
2016-02-03
@ocornut
Demo: InputText password demo filters out blanks (#515)
ocornut committed on 3 Feb 2016
2016-02-02
@ocornut
Moved declaration of SetItemAllowOverlap() to imgui.h (ref #517)
ocornut committed on 2 Feb 2016
2016-01-31
@Nikolay Zapolnov
Added flag for selectables to handle double clicks.
Nikolay Zapolnov committed on 31 Jan 2016
2016-01-30
@ocornut
Updated todo list
ocornut committed on 30 Jan 2016
@ocornut
ImDrawList: fixed index overflow check broken by AddText(). Added extra assert. (#514)
ocornut committed on 30 Jan 2016
@ocornut
Fixed removal of trailing draw command if it is a callback command
ocornut committed on 30 Jan 2016
@ocornut
InputTex(): Comment (#512)
ocornut committed on 30 Jan 2016
@ocornut
InputText() fixed clipping bounds of contents (#512)
ocornut committed on 30 Jan 2016
2016-01-25
@ocornut
Tentative fix for GCC/Clang (#484, #504)
ocornut committed on 25 Jan 2016
@ocornut
Remove dependency on <new> header (#484, #504) ...
ocornut committed on 25 Jan 2016
@ocornut
Fixed clipping of child windows within parent not taking account of childouter clipping boundaries (including scrollbar, etc.) (#506)
ocornut committed on 25 Jan 2016
2016-01-24
@ocornut
ProgressBar() handling of border size + storing border size in window structure (#503)
ocornut committed on 24 Jan 2016
2016-01-23
@ocornut
Tidying up internal FindBestPopupWindowPos()
ocornut committed on 23 Jan 2016
@ocornut
ColorEdit4: Empty label doesn't add InnerSpacing, like other widgets (ref #346)
ocornut committed on 23 Jan 2016
@ocornut
Cleaned up the top of imgui.h, documenting all types / forward declarations
ocornut committed on 23 Jan 2016
@ocornut
Added IM_COL32 macros (ref #346)
ocornut committed on 23 Jan 2016
@ocornut
Honoring exact width passed to PushItemWidth(), previously it would add extra FramePadding.x*2 over that width. (ref #346) ...
ocornut committed on 23 Jan 2016
@ocornut
InputScalarEx(): removed unnecessary aabb computation.
ocornut committed on 23 Jan 2016
@ocornut
ColorEdit4(): removed unnecessary calls to scanf() when idle in hexadecimal edit mode.
ocornut committed on 23 Jan 2016
2016-01-22
@ocornut
Begin(): made the close button explicitly set the boolean to false instead of toggling it (#499)
ocornut committed on 22 Jan 2016
2016-01-21
@ocornut
Merge branch 'master' of https://github.com/ocornut/imgui
ocornut committed on 21 Jan 2016
@ocornut
Examples: OpenGL2/3 Makefile; Added -lGL to Linux build
ocornut committed on 21 Jan 2016