2018-10-08 |
Update README.md
omar
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on 8 Oct 2018
GitHub
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on 8 Oct 2018
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Update README.md
omar
authored
on 8 Oct 2018
omar
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on 8 Oct 2018
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2018-10-07 |
Examples: OpenGL3: Cast compile/link status to GLboolean (#2112, #2125)
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hesiod
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on 7 Oct 2018
omar
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on 7 Oct 2018
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2018-10-06 |
Examples: imgui_imp_opengl3.cpp explicit casting for overly aggressive glbinding compatibility. (#2112) [@hesiod]
omar
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on 6 Oct 2018
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2018-10-05 |
Examples: DirectX10, DirectX11: Removed seemingly unnecessary calls to invalidate and recreate device objects in the WM_SIZE handler. (#2088)
omar
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on 5 Oct 2018
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Fix spacing in imgui_imp_sdl example (#2111)
Michael Vetter
authored
on 5 Oct 2018
omar
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on 5 Oct 2018
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2018-10-04 |
Update pull_request_template.md
omar
authored
on 4 Oct 2018
GitHub
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on 4 Oct 2018
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2018-10-02 |
Window, Inputs: Fixed resizing from edges when io.MousePos is not pixel-rounded by rounding mouse position input. (#2110)
omar
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on 2 Oct 2018
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Window: Resizing from edges (with io.ConfigResizeWindowsFromEdges Beta flag) extends the hit region of root floating windows outside the window, making it easier to resize windows. Resize grips are also extended accordingly so there are no discontinuity when hovering between borders and corners. (#1495, #822, #2110)
omar
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on 2 Oct 2018
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2018-10-01 |
Fixed typo. (#2108, #2083)
omar
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on 1 Oct 2018
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Drag and Drop: Added GetDragDropPayload() to peek directly into the payload (if any) from anywhere. (#143)
omar
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on 1 Oct 2018
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2018-09-27 |
Fixed extraneous static attribute. (#2105)
omar
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on 27 Sep 2018
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Fix missing IMGUI_API and mismatching namespace internal's CreateNewWindowSettings (#2105)
Loïc HAMOT
authored
on 27 Sep 2018
omar
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on 27 Sep 2018
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2018-09-26 |
Renamed SetScrollHere() to SetScrollHereY(). Kept redirection function (will obsolete).
omar
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on 26 Sep 2018
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BeginChild(): Fixed BeginChild(const char*, ...) variation erroneously not applying the ID stack to the provided string to uniquely identify the child window. This was undoing an intentional change introduced in 1.50 and broken in 1.60. (#1698, #894, #713) + reworked the Begin/BeginChild comments in imgui.h.
omar
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on 26 Sep 2018
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2018-09-24 |
ImVector: Fixed a oddly unqualified return type in the assignment operator (I assume C++ handles it nicely as this never warned anywhere, but it is completely unintentional).
omar
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on 24 Sep 2018
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Examples: Vulkan: Fixed some minor discrepency in the SDL+Vulkan example to match the Glfw+Vulkan example. (cc #2097)
omar
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on 24 Sep 2018
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2018-09-21 |
ImDrawList: Fixed AddConvexPolyFilled() undefined behavior when passing points_count smaller than 3, in particular, points_count==0 could lead to a memory stomp if the draw list was previously empty.
omar
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on 21 Sep 2018
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2018-09-20 |
Examples: Referring to missing gamepad support in back-end that are missing it.
omar
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on 20 Sep 2018
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ArrowButton(): Fixed arrow shape being horizontally misaligned by (FramePadding.y-FramePadding.x) if they are different.
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omar
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on 20 Sep 2018
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2018-09-18 |
Contributing, Issue Template
omar
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on 18 Sep 2018
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2018-09-17 |
Added Fonts readme details and links to Sweet16 font. (#2085)
omar
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on 17 Sep 2018
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2018-09-15 |
Fix file names (#2083)
Tesla Ice Zhang
authored
on 15 Sep 2018
omar
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on 15 Sep 2018
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2018-09-14 |
BeginMenu(): Fixed menu popup horizontal offset being off the item in the menu bar when WindowPadding=0.0f.
omar
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on 14 Sep 2018
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ColorPicker: Replaced the Separator with a Spacing call. (#2068)
omar
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on 14 Sep 2018
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2018-09-13 |
Examples: Using "dear imgui" terminology in all examples headers/comments + fix minor typo.
omar
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on 13 Sep 2018
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2018-09-12 |
Fix MSVC's C4312 warning about casting user texture type to void* in ImageButton (#2080)
Elias Daler
authored
on 12 Sep 2018
omar
committed
on 12 Sep 2018
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2018-09-11 |
Internals: Replace unsigned short with ImWchar when dealing with character storage (missing cases) + in imgui_impl_ file keep using neutral type everywhere, added missing explicit cast in three bindings. (#2078)
omar
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on 11 Sep 2018
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Internals: Replace unsigned short with ImWchar when dealing with character storage. (#2078)
ice1000
authored
on 11 Sep 2018
omar
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on 11 Sep 2018
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DragFloat: Disabled using power curve when one edge is FLT_MAX (broken in 1.61). Disabled setting a default drag speed when one edge is FLT_MAX. (#2024)
omar
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on 11 Sep 2018
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