2018-11-26
@omar
Viewport: Fix viewport regression with protruding child window creating their own viewport. (fixes cae4d02, 760c1d95) (#1542)
omar committed on 26 Nov 2018
2018-11-23
@omar
Viewport: Added support for minimized window which caused problem when ImGuiBackendFlags_HasMouseHoveredViewport was not supported. (#1542) + todo
omar committed on 23 Nov 2018
@omar
Viewport: Avoid unnecessary reapplying platform pos/size every frame. (#2205) + Fix GLFW ImGui_ImplGlfw_CreateWindow() from not applying position immediately. Clear LastNameHash properly (bug already fixed in Docking branch)
omar committed on 23 Nov 2018
2018-11-22
@omar
Viewport: Merging/Extracting to/from main host viewport is now performed based on current state rather than triggers. Windows which don't fit in host window are now consistently in their own viewport. Toward simplifying the UpdateSelectWindowViewport() function. Probably broke something.. (#1542)
omar committed on 22 Nov 2018
@omar
Viewport: UpdateTryMergeWindowIntoHostViewport() calls BringWindowToDisplayFront() - possible now that BringWindowToFocusFront() is a different function.
omar committed on 22 Nov 2018
@omar
Viewport: Stop relying on viewport->CreatedPlatformWindow to create Platform_DestroyWindow and Renderer_DestroyWindow. Explicitly require Platform_GetWindowFocus() to require supporting empty data.
omar committed on 22 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Nov 2018
@omar
Version 1.66
omar committed on 22 Nov 2018
2018-11-21
@omar
Examples: SDL2+Vulkan: Fixed application shutdown which could deadlock on Linux + Xorg. (#2181)
omar committed on 21 Nov 2018
@omar
Added link to experimental imgui_scoped.h PR/thread (#2197, #2096)
omar committed on 21 Nov 2018
@omar
Examples: OpenGL3: More explicit testing for == GL_UPPER_LEFT in case glGetIntegerv(GL_CLIP_ORIGIN is not honored properly. (#2186, #2195) Fix f52f0a5
omar committed on 21 Nov 2018
@omar
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
omar committed on 21 Nov 2018
@omar
Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
omar committed on 21 Nov 2018
2018-11-15
@omar
Removed unnecessary ImGui:: prefixes.
omar committed on 15 Nov 2018
@omar
Internals: Added FindWindowByID() helper. (#2190)
omar committed on 15 Nov 2018
@omar
Merge branch 'master' into viewport + comments ...
omar committed on 15 Nov 2018
@omar
Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
omar committed on 15 Nov 2018
2018-11-13
@omar
Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
omar committed on 13 Nov 2018
@omar
Examples: OpenGL3: Added support for GL 4.5's glClipControl(GL_UPPER_LEFT). (#2186)
omar committed on 13 Nov 2018
@omar
Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
omar committed on 13 Nov 2018
2018-11-09
@omar
Update README.md
omar authored on 9 Nov 2018 GitHub committed on 9 Nov 2018
@omar
Internals: DragBehavior: Added support for ImGuiDragFlags_Vertical to implement a vertical drag widget (no frontend function provided).
omar committed on 9 Nov 2018
@omar
Internals: SliderBehavior: Using axis indexing.
omar committed on 9 Nov 2018
2018-11-08
@omar
Merge branch 'master' into viewport + specific changes for GLFW callbacks ...
omar committed on 8 Nov 2018
@omar
Examples: GLFW: User previously installed GLFW callbacks are now saved and chain-called by the default callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: Misc comments mainly related to GLFW callbacks. (#1759)
omar committed on 8 Nov 2018
@omar
Examples: OpenGL3+GLFW/SDL: Made main.cpp compile with IMGUI_IMPL_OPENGL_LOADER_CUSTOM (may be missing init). (#2178)
omar committed on 8 Nov 2018
2018-11-06
@omar
Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar committed on 6 Nov 2018
@omar
Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175)
omar committed on 6 Nov 2018
@omar
Examples: SDL: Tweaked Windows instructions and batch files. (#2175)
omar committed on 6 Nov 2018