2015-11-20
@omar
Update README.md
omar committed on 20 Nov 2015
2015-11-19
@ocornut
InputText: Added password mode via ImGuiInputTextFlags_Password (#237, #363, #374)
ocornut committed on 19 Nov 2015
2015-11-16
@ocornut
Demo: Made the "menu inside a regular window" be in a different menuset. Added a comment (#409)
ocornut committed on 16 Nov 2015
@ocornut
Examples: Updated README
ocornut committed on 16 Nov 2015
@ocornut
Merge branch 'zach2good-SDL_OpenGL3_Implementation'
ocornut committed on 16 Nov 2015
@ocornut
Examples: SDL+OpenGL3: Fixed readme (#356)
ocornut committed on 16 Nov 2015
@ocornut
Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example (#356)
ocornut committed on 16 Nov 2015
@ocornut
Examples: SDL+OpenGL3: Using glew like existing example + renaming (#356)
ocornut committed on 16 Nov 2015
@ocornut
Tweak build batch files and readmes
ocornut committed on 16 Nov 2015
@ocornut
Merge branch 'SDL_OpenGL3_Implementation' of https://github.com/zach2good/imgui into zach2good-SDL_OpenGL3_Implementation
ocornut committed on 16 Nov 2015
2015-11-15
@ocornut
ImageButton() uses FrameRounding up to a maximum of available framing size (#394)
ocornut committed on 15 Nov 2015
@ocornut
Minor popups comment tweak (#402)
ocornut committed on 15 Nov 2015
2015-11-13
@ocornut
Moving stdlib.h include outside of imgui.h (#405)
ocornut committed on 13 Nov 2015
2015-11-11
@ocornut
Fixed unused variable warning if asserts are compiled out.
ocornut committed on 11 Nov 2015
@ocornut
Examples: Added /Zi (output debug information) in build_win32.bat files
ocornut committed on 11 Nov 2015
2015-11-10
@omar
Merge pull request #403 from JasonWilkins/master ...
omar committed on 10 Nov 2015
@Jason Wilkins
Fixed a couple of problems found by CppCat code analyzer. ...
Jason Wilkins committed on 10 Nov 2015
2015-11-08
@ocornut
Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.
ocornut committed on 8 Nov 2015
@ocornut
TODO notes
ocornut committed on 8 Nov 2015
@ocornut
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
ocornut committed on 8 Nov 2015
2015-11-07
@ocornut
Fixed Shutdown() not clearing FontAtlas if NewFrame() was never called. (#396, #303)
ocornut committed on 7 Nov 2015
2015-11-01
@omar
Update README.md
omar committed on 1 Nov 2015
@omar
Update README.md
omar committed on 1 Nov 2015
@omar
Update README.md
omar committed on 1 Nov 2015
2015-10-30
@ocornut
Speculative build fix for using alloca on PS4 & FreeBSD
ocornut committed on 30 Oct 2015
@ocornut
Tabs to spaces
ocornut committed on 30 Oct 2015
@ocornut
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
ocornut committed on 30 Oct 2015
@ocornut
Examples: Fixed crash when both buttons are held (#393)
ocornut committed on 30 Oct 2015
@ocornut
Refactor internal SliderBehavior() to take flags instead of a bool. ...
ocornut committed on 30 Oct 2015
@ocornut
Refactor - Internal ButtonBehavior() removed unnecessary boolean arg, merged into flags using ImGuiButtonFlags_NoKeyModifiers. ...
ocornut committed on 30 Oct 2015