History for imgui / examples / sdl_opengl_example / imgui_impl_sdl.cpp
2016-04-02
@ocornut
IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473) ...
ocornut committed on 2 Apr 2016
2016-03-26
@ocornut
Trim trailing spaces
ocornut committed on 26 Mar 2016
2016-03-25
@ocornut
Examples: SDL: Made ImGui_ImplSdlGL3_NewFrame() signature match GL2 one
ocornut committed on 25 Mar 2016
@ocornut
Examples: SDL: Minor fixes to follow syntax of other examples (#495)
ocornut committed on 25 Mar 2016
@Nick Gravelyn
Applying same fix to OpenGL 3 example. Fixing spaces/tabs.
Nick Gravelyn authored on 20 Jan 2016 ocornut committed on 25 Mar 2016
@Nick Gravelyn
Automatically updating DisplayFrameBufferScale by reading the OpenGL drawable size and comparing with the window size. This fixed dear imgui which was rendering only to 1/4 of my window.
Nick Gravelyn authored on 20 Jan 2016 ocornut committed on 25 Mar 2016
2016-03-24
@ocornut
FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
ocornut committed on 24 Mar 2016
2016-03-06
@ocornut
Examples: OpenGL: Fix early return on zero-sized framebuffer breaking GL state (#486, #547)
ocornut committed on 6 Mar 2016
2016-02-16
@ocornut
Examples: OpenGL: skip rendering and calling glViewport() if we have a zero-fixed buffer (#486)
ocornut committed on 16 Feb 2016
2016-02-15
@ocornut
Examples: SDL/OpenGL: Tabs to spaces
ocornut committed on 15 Feb 2016
2015-12-19
@ocornut
Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens (#441) ...
ocornut committed on 19 Dec 2015
2015-11-29
@ocornut
Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples. ...
ocornut committed on 29 Nov 2015
@ocornut
Examples: Header comments.
ocornut committed on 29 Nov 2015
2015-11-27
@zryan3
fixed text referencing GLFW library in SDL examples
zryan3 committed on 27 Nov 2015
2015-11-08
@ocornut
Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16
ocornut committed on 8 Nov 2015
2015-10-30
@ocornut
Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. (fix #392)
ocornut committed on 30 Oct 2015
2015-10-13
@ocornut
Examples: Possibly clarified the intent of imgui_impl_* files.
ocornut committed on 13 Oct 2015
2015-09-07
@ocornut
Examples: comment on setting the RenderDrawListsFn function.
ocornut committed on 7 Sep 2015
2015-08-09
@Thomas Pöchtrager
Minor Windows adjustments
Thomas Pöchtrager committed on 9 Aug 2015
2015-07-15
@Daniel Gibson
Use ImGuiIO::AddInputCharactersUTF8() in SDL2 example ...
Daniel Gibson committed on 15 Jul 2015
@Daniel Gibson
Fix SDL2-example for Linux ...
Daniel Gibson committed on 15 Jul 2015
2015-07-08
@ocornut
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
ocornut committed on 8 Jul 2015
@ocornut
SDL example: tweaks (#233 #226)
ocornut committed on 8 Jul 2015
@ocornut
SDL example: update for indexed rendering.
ocornut committed on 8 Jul 2015
@ocornut
SDL example: more cleanup to match other examples (#233 #226)
ocornut committed on 8 Jul 2015
@ocornut
SDL example: further cleanup to match other examples (#233 #226)
ocornut committed on 8 Jul 2015
@ocornut
SDL example: moved event loop to main.cpp , adding page up/page down. (#226)
ocornut committed on 8 Jul 2015
@ocornut
SDL example: renamed folder, added in README
ocornut committed on 8 Jul 2015