Fix SDL2-example for Linux
The header is called "SDL_opengl.h" - case matters on Linux. The main() function must indeed be called main(), on Windows it'll be renamed to SDL_main (for SDL2main.lib) by #define in SDL_main.h (which is included by SDL.h) I added an entry to the example's README that describes how to build it on Linux.
docking
features/draw_callback_extra_arg
features/fnv1a
features/imvector_size_t
features/premake
features/range_select
features/tex_round_corners
master
v1.67-fixes
v1.71
v1.70
v1.69
v1.68
v1.67
v1.66b
v1.66
v1.65
v1.64
v1.63
v1.62
v1.61
v1.60
v1.53
v1.52
v1.51
v1.50
v1.49
v1.48
v1.47
v1.46
v1.45
v1.44
v1.43
|
---|
|
examples/sdl_opengl_example/README.md |
---|
examples/sdl_opengl_example/imgui_impl_sdl.cpp |
---|
examples/sdl_opengl_example/main.cpp |
---|