| 2019-06-07 | 
                imgui-test: Added IMGUI_TEST_ENGINE_LOG macro to emit into test log from core or user land.
                
                 
                  
                  omar
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      on 7 Jun 2019
    
  
                  
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| 2019-06-06 | 
                Made PushID() behave the same in 32-bit and 64-bit, by not padding the integer into a void*. (Also technically faster.)
                
                 
                  
                  omar
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      on 6 Jun 2019
    
  
                  
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                Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
                
                 
                  
                  omar
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      on 6 Jun 2019
    
  
                  
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                ImDrawCallback: Allow to override the signature of ImDrawCallback by #define-ing it. This is meant to facilitate custom rendering back-ends passing local render-specific data to the draw callback.
                
                 
                  
                  omar
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      on 6 Jun 2019
    
  
                  
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| 2019-06-05 | 
                Revert "Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. (#38, #103, #1172, #1231, #2489)"
                
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                  omar
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      on 5 Jun 2019
    
  
                  
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                Changed syntax for (very rarely used) IMGUI_OVERRIDE_DRAWVERT_STRUCT_LAYOUT mechanism, instead you only need to '#define ImDrawVert MyDrawVert' to use this feature, avoiding the need to declare the entire structure within an awkward macro. Using the old macro will now error with a message pointing you to the new method. (#38, #103, #1172, #1231, #2489)
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Window: Fixed one case where auto-resize by double-clicking the resize grip would make either scrollbar appear for a single frame after the resize. Moved Scrollbar visibility block.
                
                 
                  
                  omar
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      on 5 Jun 2019
    
  
                  
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                Internals: Moved scrollbar visibility calculation block below the call to UpdateManualResize(). This commit is _intended_ to have no side-effect (next commit will). Also moved ItemWidthDefault calculation below rectangles.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Scrollbar overlap an extra WindowBorderSize amount on the left to make all distances consistent. Reverted to BorderSize not affecting work/contents rectangles. Scrollbar, Style: Changed default style.ScrollbarSize from 16 to 14.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Internals: Minor no-op tidying up toward solving the WindowPadding / WindowBorderSize / ScrollbarSize overlapping mess.
                
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                  omar
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      on 5 Jun 2019
    
  
                  
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                Fixed newly created window (e.g. appearing child window) from having scrollbar active on the first frame. (fix 6e03b27) + reworded code a little. (+1 squashed commits)
                
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                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Internals: Storing ScrollMax into a member. Mostly to facilitate debugging. Also locking down window->Scroll slightly lower in the Begin function.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                TextWrapped, PushTextWrapPos(0.0f) within a window with horizontal scrolling from not covering the full horizontal area (previously only worked with an explicit contents size).
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Internals: Renamed SizeContents to ContentSize, SizeContentsExplicit to ContentSizeExplicit. Tweaked Metrics->Show Rectangles functionality.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding.
                
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                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.
                
                 
                  
                  omar
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      on 5 Jun 2019
    
  
                  
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                Window rectangles: Made InnerRect not affected by window border sizes. its few users shouldn't be meaningfully affected.
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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                Comments about obsoleted features version. Todo. Clarify tab bar initial offset (useful if we decide to remove the half-windowpadding clip margin).
                
                 
                  
                  omar
                  committed 
  
    
      on 5 Jun 2019
    
  
                  
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| 2019-06-04 | 
                Nav: Fixed rare crash when e.g. releasing Alt-key while focusing a window with a menu at the same frame as clearing the focus. This was in most noticeable in some back-ends with emits key release events when focusing another viewport. (#2609)
                
                 
                  
                  omar
                  committed 
  
    
      on 4 Jun 2019
    
  
                  
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                Combo: Fixed rounding not applying with the ImGuiComboFlags_NoArrowButton flag. (#2606, #2607)
                
                 
                  
                    DucaRii
                    authored 
  
    
      on 4 Jun 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 4 Jun 2019
    
  
                  
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| 2019-05-31 | 
                Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.
                
                 
                  
                  omar
                  committed 
  
    
      on 31 May 2019
    
  
                  
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                ImDrawListSplitter: Support merging consecutive draw commands straddling two channels. Support zero-init.
                
                 
                  
                  omar
                  committed 
  
    
      on 31 May 2019
    
  
                  
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                ImDrawListSplitter: extracted out of ImDrawList. Down the line we may obsolete the ImDrawList functions and encourage users to store the splitter aside, in the meanwhile ImDrawList holds a splitter.
                
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                  omar
                  committed 
  
    
      on 31 May 2019
    
  
                  
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                ImDrawList: Fix broken channel splitting (another issue when the first channel is empty) (#2591) + fixed warnings with newer VS
                
                 
                  
                  omar
                  committed 
  
    
      on 31 May 2019
    
  
                  
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| 2019-05-30 | 
                Include <alloca.h> also when __SWITCH__ is defined (#2595)
                
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                    Sebastian Krzyszkowiak
                    authored 
  
    
      on 30 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                ImDrawList: Fix broken channel splitting (broken by d1e8b69) (#2591)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes b50c61c9. Shuffling setup order and added comments.
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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                Fixed imgui_impl_opengl3 broken in previous few commits. (#2591, #2593, #2594)
                
                 
                  
                  omar
                  committed 
  
    
      on 30 May 2019
    
  
                  
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| 2019-05-29 | 
                Examples/Backends: Metal: Added support for large meshes (64k+ vertices) with 16-bits indices, enable 'ImGuiBackendFlags_HasVtxOffset' config flag in back-end. (#2591, #2592)
                
                 
                  
                    Max Thrun
                    authored 
  
    
      on 29 May 2019
    
  
                    
                  
                  omar
                  committed 
  
    
      on 29 May 2019
    
  
                  
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