2019-01-03
@omar
Viewport: Fixed minimization of main viewport leading to it being omitted from platform_io.Viewport list where the users assume it is at index 0. Fix d8ab2c1ac. It wasn't a problem when other viewports were child of the main viewport because they would all be minimized together. (#1542)
omar committed on 3 Jan 2019
@omar
Viewport: Added minimum viable information in the Changelog.
omar committed on 3 Jan 2019
2019-01-02
@omar
Merge branch 'master' into viewport ...
omar committed on 2 Jan 2019
@omar
Internals: Extracted code out of EndFrame() into UpdateMouseMovingWindowEndFrame()
omar committed on 2 Jan 2019
@omar
Alternative fix for bug introduced in d845135 (#1651), fix CTRL+Tab and fallback tooltip.
omar committed on 2 Jan 2019
@omar
Revert "Fixes crash/assert bug introduced in d845135 (#1651): would assert when showing the CTRL+Tab list and or fallback "...." tooltip." ...
omar committed on 2 Jan 2019
@omar
Fixes crash/assert bug introduced in d845135 (#1651): would assert when showing the CTRL+Tab list and or fallback "...." tooltip.
omar committed on 2 Jan 2019
@omar
Viewport: Added ImGuiWindowClass / SetNextWindowClass() (concept imported from Docking ImGuiDockFamily), which currently allows to overwrite viewport flags on a per-window basis. Exposed FindViewportByID(). Win32: Support for ParentViewportId. (#1542)
omar committed on 2 Jan 2019
@omar
Viewport: Win32: Workaround to the fact that ::WindowFromPoint() seems to return Windows using ImGuiViewportFlags_NoInputs / HTTRANSPARENT when dragging nearby the platform title bar. This is to allow using platform decoration. I don't understand this well atm. (#1542)
omar committed on 2 Jan 2019
@omar
Viewport: Added Platform_UpdateWindow hook for general purpose: Rework Win32 code to reflect viewport flags changes into Win32 while the window is active.
omar committed on 2 Jan 2019
@omar
Viewport: Reorder flags. Set owned viewport common decoration flags in Begin(). Moved code in UpdateViewportsEndFrame() before we introduce family/class based overrides.
omar committed on 2 Jan 2019
@omar
Merge branch 'master' into viewport ...
omar committed on 2 Jan 2019
@omar
Examples: Comments about GLFW/SDL versions
omar committed on 2 Jan 2019
@omar
Moved guidelines to issue #2261 to Pin and increase visibility for now.
omar committed on 2 Jan 2019
@omar
Renamed extra_flags to flags in InputXXX parameters.
omar committed on 2 Jan 2019
@omar
InputFloat: When using ImGuiInputTextFlags_ReadOnly the step buttons are disabled. (#2257)
omar committed on 2 Jan 2019
@omar
Happy new year! & comments
omar committed on 2 Jan 2019
@omar
Comments: fixed missing line in the "how a simple rendering function may look like" section (#2258)
omar committed on 2 Jan 2019
2018-12-23
@omar
Error recovery: Extraneous/undesired calls to End() are now being caught by an assert in the End() function itself at the call site (instead of being reported in EndFrame). Past the assert, they don't lead to crashes any more. Missing calls to End(), pass the assert, should not lead to crashes any more, nor to the fallback/debug window appearing on screen. (#1651).
omar committed on 23 Dec 2018
@omar
Tweaked asserts
omar committed on 23 Dec 2018
2018-12-21
@omar
Viewport: Misc comments following user feedbacks..
omar committed on 21 Dec 2018
@omar
Build fix for master.
omar committed on 21 Dec 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 21 Dec 2018
@omar
Examples: SDL: Avoid testing for SDL_GetKeyboardFocus() on Android and iOS (like Emscripten). (#421)
omar committed on 21 Dec 2018
@omar
Examples: SDL: Fixed compilation for SDL 2..0.3 and less (running on our test servers) and clarified a bit of the messy situation. Followup to 8dd83c5. (#1542, #2117)
omar committed on 21 Dec 2018
2018-12-20
@omar
Merge branch 'master' into viewport + added style tweak block when viewports are enabled ...
omar committed on 20 Dec 2018
@omar
Examples: Setting up style before bindings, so in complex binding (vulkan/dx12) it isn't miles away from the context creation.
omar committed on 20 Dec 2018
@omar
Examples: Viewport: Moved the "make current GL context" to reduce the amount of call and hopefully be more explicit about viewport enabled vs disabled requirements. (#1542)
omar committed on 20 Dec 2018
@omar
Viewport: Fixed not clearing request flags in main viewport, which led some back-end (SDL) to break on resize as PlatformRequestResize would stay true forever and inhibit new sizes passed to AddUpdateViewport(). (#1542)
omar committed on 20 Dec 2018
@omar
Examples: SDL: SDL_GetMouseState() seems problematic, movements feels laggy in the non-viewport code path. (#1542, #2117)
omar committed on 20 Dec 2018