Start work on player, and performance for physics
1 parent 86f48c3 commit 06360b0e39b0097c0cfc9ed0b74f46b41577e7aa
@Mark Mark authored on 26 Oct 2019
Showing 28 changed files
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Build/fall_Data/Managed/Assembly-CSharp.dll
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Build/fall_Data/globalgamemanagers
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Build/fall_Data/globalgamemanagers.assets
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Build/fall_Data/level0
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Build/fall_Data/sharedassets0.assets
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Build/fall_Data/sharedassets0.assets.resS
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FallUnity/Assets/Animations.meta 0 → 100644
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FallUnity/Assets/Animations/AnimationHandler.cs 0 → 100644
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FallUnity/Assets/Animations/AnimationHandler.cs.meta 0 → 100644
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FallUnity/Assets/IsoSorting/IsoHandler.cs
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FallUnity/Assets/IsoSorting/IsoPiece.cs
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FallUnity/Assets/IsoSorting/IsoSprite.cs
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FallUnity/Assets/IsoSorting/LeafSpawner.cs
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FallUnity/Assets/Leaves/LeafPhysics.cs
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FallUnity/Assets/Player.meta 0 → 100644
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FallUnity/Assets/Player/Materials.meta 0 → 100644
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FallUnity/Assets/Player/Materials/PlayerStand.mat 0 → 100644
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FallUnity/Assets/Player/Materials/PlayerStand.mat.meta 0 → 100644
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FallUnity/Assets/Player/Player.prefab 0 → 100644
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FallUnity/Assets/Player/Player.prefab.meta 0 → 100644
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FallUnity/Assets/Player/PlayerMat.mat 0 → 100644
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FallUnity/Assets/Player/PlayerMat.mat.meta 0 → 100644
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FallUnity/Assets/Player/PlayerStand.png 0 → 100644
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FallUnity/Assets/Player/PlayerStand.png.meta 0 → 100644
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FallUnity/Assets/Utils/Utils.cs
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FallUnity/Assets/level.unity
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FallUnity/ProjectSettings/QualitySettings.asset
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Flash/Player.fla 0 → 100644
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