<?xml version="1.0" encoding="utf-8" standalone="yes"?> <doc> <members> <assembly> <name>UnityEngine.AccessibilityModule</name> </assembly> <member name="T:UnityEngine.Accessibility.VisionUtility"> <summary> <para>A class containing methods to assist with accessibility for users with different vision capabilities.</para> </summary> </member> <member name="M:UnityEngine.Accessibility.VisionUtility.GetColorBlindSafePalette(UnityEngine.Color[],System.Single,System.Single)"> <summary> <para>Gets a palette of colors that should be distinguishable for normal vision, deuteranopia, protanopia, and tritanopia.</para> </summary> <param name="palette">An array of colors to populate with a palette.</param> <param name="minimumLuminance">Minimum allowable perceived luminance from 0 to 1. A value of 0.2 or greater is recommended for dark backgrounds.</param> <param name="maximumLuminance">Maximum allowable perceived luminance from 0 to 1. A value of 0.8 or less is recommended for light backgrounds.</param> <returns> <para>The number of unambiguous colors in the palette.</para> </returns> </member> </members> </doc>