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fall / Build / fall_Data / Managed / UnityEngine.AccessibilityModule.xml
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<doc>
  <members>
    <assembly>
      <name>UnityEngine.AccessibilityModule</name>
    </assembly>
    <member name="T:UnityEngine.Accessibility.VisionUtility">
      <summary>
        <para>A class containing methods to assist with accessibility for users with different vision capabilities.</para>
      </summary>
    </member>
    <member name="M:UnityEngine.Accessibility.VisionUtility.GetColorBlindSafePalette(UnityEngine.Color[],System.Single,System.Single)">
      <summary>
        <para>Gets a palette of colors that should be distinguishable for normal vision, deuteranopia, protanopia, and tritanopia.</para>
      </summary>
      <param name="palette">An array of colors to populate with a palette.</param>
      <param name="minimumLuminance">Minimum allowable perceived luminance from 0 to 1. A value of 0.2 or greater is recommended for dark backgrounds.</param>
      <param name="maximumLuminance">Maximum allowable perceived luminance from 0 to 1. A value of 0.8 or less is recommended for light backgrounds.</param>
      <returns>
        <para>The number of unambiguous colors in the palette.</para>
      </returns>
    </member>
  </members>
</doc>