2019-04-27 |
Writing out proper data for both export formats now (could potentially be read and reconstructed in pixi)
Mark
committed
on 27 Apr 2019
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2019-04-25 |
Refactor AnimatedSkeletonGenerator a bit to pull the Sequence out
Mark
committed
on 25 Apr 2019
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2019-04-24 |
Default the "name" param to the name of the .swf file being sent
Mark
committed
on 24 Apr 2019
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Pulled in a bunch of skeletal stuff, it probably doesn't work (and it for sure doesn't save the export), but it compiles
Mark
committed
on 24 Apr 2019
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2019-04-23 |
FramePacker sort only *remaining* frames to pack, because when we skip the index forward by the number of frames we packed, we won't necessarily be skipping the correct frames (since we skip in the *UN*sorted array). Instead, sort this.frames at the start of FramePacker process
Mark
committed
on 23 Apr 2019
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Exporter now packs all graphics on the same FramePacker, and sends all the pngs back (had to up the string length size to 4 bytes for all the data)
Mark
committed
on 23 Apr 2019
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Exporter.fla now grabs sprite-style frames and packs them to sheets (no return data yet)
Mark
committed
on 23 Apr 2019
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2019-04-22 |
Debug mode for DebugExporter.fla (run the fla first, then connect to it as many times as you want with exporter.py) and random exporter fixes
Mark
committed
on 22 Apr 2019
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