2019-04-23 |
Exporter now packs all graphics on the same FramePacker, and sends all the pngs back (had to up the string length size to 4 bytes for all the data)
Mark
committed
on 23 Apr 2019
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Exporter.fla now grabs sprite-style frames and packs them to sheets (no return data yet)
Mark
committed
on 23 Apr 2019
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2019-04-22 |
FramePacker has an outline of an algorithm to get good sheets out of a list of rectangles (next: get those rectangles!)
Mark
committed
on 22 Apr 2019
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Debug mode for DebugExporter.fla (run the fla first, then connect to it as many times as you want with exporter.py) and random exporter fixes
Mark
committed
on 22 Apr 2019
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2019-04-21 |
Start a packer that works purely on rectangular bitmap areas (export type agnostic). How should we determine best sheet size?
Mark
committed
on 21 Apr 2019
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2019-04-20 |
Proper interaction with the exporter now using the new format
Mark
committed
on 20 Apr 2019
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JSON validation of src files by a schema
Mark
committed
on 20 Apr 2019
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2019-04-19 |
Fix typos
Mark
committed
on 19 Apr 2019
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Start processing asset jobs from a src file
Mark
committed
on 19 Apr 2019
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2019-04-18 |
Update vim session to have relative paths
Mark
committed
on 18 Apr 2019
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Remove _strace.as, it's not needed
Mark
committed
on 18 Apr 2019
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Start doing a src file asset based export
Mark
committed
on 18 Apr 2019
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2019-04-17 |
Move some old files we probably won't use
Mark
committed
on 17 Apr 2019
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Working sending base64 over the json channel to load a MovieClip source in the Exporter.fla
Mark
committed
on 17 Apr 2019
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2019-04-16 |
Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion
Mark
committed
on 16 Apr 2019
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2019-04-15 |
Work on splitting up the driver into multiple files (we can ignore the .pyc files this produces)
Mark
committed
on 15 Apr 2019
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2019-04-14 |
Reorg
Mark
committed
on 14 Apr 2019
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2019-04-13 |
Start jobs on the driver side
Mark
committed
on 13 Apr 2019
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2019-04-12 |
exporter.py as more of a driver program, doing all file IO. Exporter.fla as the new flash component
Mark
committed
on 12 Apr 2019
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2019-04-04 |
Force all _trace's to be _strace's. Also, wasn't passing GraphicDefs around properly (no GameData/GraphicFactory!)
Mark
committed
on 4 Apr 2019
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Export jobs are queued, but they aren't getting to the exporter... (where is our log going?)
Mark
committed
on 4 Apr 2019
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2019-04-03 |
Start passing jobs
Mark
committed
on 3 Apr 2019
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Bidirectional command passing
Mark
committed
on 3 Apr 2019
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2019-03-26 |
Sending commands either via cmd line or stdin (also update .gitignore to ignore *.airi files, since it's easier to just produce those instead of signing an exe if we are using the projector version)
Mark
committed
on 26 Mar 2019
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Reading all args for now
Mark
committed
on 26 Mar 2019
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2019-03-25 |
Hand roll the parsing so we can parse stdin for commands if we get "-" passed as input
Mark
committed
on 25 Mar 2019
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Start rolling our own args parsing so we can do it the way I want :(
Mark
committed
on 25 Mar 2019
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2019-03-22 |
More playing with arg parsing
Mark
committed
on 22 Mar 2019
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2019-03-20 |
Better command handling and arg parsing from the wrapper
Mark
committed
on 20 Mar 2019
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Ignore the GraphicExport.app (not using it for now) and certificate
Mark
committed
on 20 Mar 2019
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