Export .swf clips to a json/png format from the command line

@Mark Mark authored on 21 Apr 2019
CharacterExport Force all _trace's to be _strace's. Also, wasn't passing GraphicDefs around properly (no GameData/GraphicFactory!) 6 years ago
Defs Bare exporter to produce json/png files from swfs 6 years ago
GraphicExport Force all _trace's to be _strace's. Also, wasn't passing GraphicDefs around properly (no GameData/GraphicFactory!) 6 years ago
Packer Force all _trace's to be _strace's. Also, wasn't passing GraphicDefs around properly (no GameData/GraphicFactory!) 6 years ago
blooddy_crypto Working sending base64 over the json channel to load a MovieClip source in the Exporter.fla 6 years ago
com/adobe/ images Bare exporter to produce json/png files from swfs 6 years ago
old Move some old files we probably won't use 6 years ago
org/ aszip Bare exporter to produce json/png files from swfs 6 years ago
.gitignore Work on splitting up the driver into multiple files (we can ignore the .pyc files this produces) 6 years ago
ChunkedGraphic.as Bare exporter to produce json/png files from swfs 6 years ago
DJArtsLib.swc Bare exporter to produce json/png files from swfs 6 years ago
Dialogs.swc Bare exporter to produce json/png files from swfs 6 years ago
Exporter-app.xml Move some old files we probably won't use 6 years ago
Exporter.as Proper interaction with the exporter now using the new format 6 years ago
Exporter.exe Proper interaction with the exporter now using the new format 6 years ago
Exporter.fla Working sending base64 over the json channel to load a MovieClip source in the Exporter.fla 6 years ago
Exporter.swf Proper interaction with the exporter now using the new format 6 years ago
FileExportSet.as Force all _trace's to be _strace's. Also, wasn't passing GraphicDefs around properly (no GameData/GraphicFactory!) 6 years ago
FrameInfo.as Start a packer that works purely on rectangular bitmap areas (export type agnostic). How should we determine best sheet size? 6 years ago
FramePacker.as Start a packer that works purely on rectangular bitmap areas (export type agnostic). How should we determine best sheet size? 6 years ago
GraphicExport.as Force all _trace's to be _strace's. Also, wasn't passing GraphicDefs around properly (no GameData/GraphicFactory!) 6 years ago
GraphicExportDef.as Proper interaction with the exporter now using the new format 6 years ago
JSONPNGSet.as Bare exporter to produce json/png files from swfs 6 years ago
Job.as Proper interaction with the exporter now using the new format 6 years ago
Utils.as Working sending base64 over the json channel to load a MovieClip source in the Exporter.fla 6 years ago
args.py Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion 6 years ago
driver.py Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion 6 years ago
exporter.py Start processing asset jobs from a src file 6 years ago
files.txt Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion 6 years ago
job.py Proper interaction with the exporter now using the new format 6 years ago
session.vim Update vim session to have relative paths 6 years ago
validate.py JSON validation of src files by a schema 6 years ago