API Docs for: 1.5.3
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CanvasRenderer Class

the CanvasRenderer draws the stage and all its content onto a 2d canvas. This renderer should be used for browsers that do not support webGL. Dont forget to add the view to your DOM or you will not see anything :)

Constructor

CanvasRenderer

(
  • width=800
  • height=600
  • [view]
  • [transparent=false]
)

Parameters:

  • width=800 Number

    the width of the canvas view

  • height=600 Number

    the height of the canvas view

  • [view] HTMLCanvasElement optional

    the canvas to use as a view, optional

  • [transparent=false] Boolean optional

    the transparency of the render view, default false

Methods

CanvasBuffer

(
  • width
  • height
)
private static

Creates a Canvas element of the given size

Parameters:

  • width Number

    the width for the newly created canvas

  • height Number

    the height for the newly created canvas

clear

() private

Clears the canvas that was created by the CanvasBuffer class

render

(
  • stage
)

Renders the stage to its canvas view

Parameters:

  • stage Stage

    the Stage element to be rendered

renderDisplayObject

(
  • displayObject
  • context
)
private

Renders a display object

Parameters:

  • displayObject DisplayObject

    The displayObject to render

  • context Context2D

    the context 2d method of the canvas

renderStrip

(
  • strip
)
private

Renders a strip

Parameters:

  • strip Strip

    The Strip to render

renderStripFlat

(
  • strip
)
private

Renders a flat strip

Parameters:

  • strip Strip

    The Strip to render

resize

(
  • width
  • height
)

Resizes the canvas view to the specified width and height

Parameters:

  • width Number

    the new width of the canvas view

  • height Number

    the new height of the canvas view

resize

(
  • width
  • height
)
private

Resizes the canvas that was created by the CanvasBuffer class to the specified width and height

Parameters:

  • width Number

    the new width of the canvas

  • height Number

    the new height of the canvas

Properties

CanvasMaskManager

CanvasMaskManager

Instance of a PIXI.CanvasMaskManager, handles masking when using the canvas renderer

clearBeforeRender

Boolean

This sets if the CanvasRenderer will clear the canvas or not before the new render pass. If the Stage is NOT transparent Pixi will use a canvas sized fillRect operation every frame to set the canvas background color. If the Stage is transparent Pixi will use clearRect to clear the canvas every frame. Disable this by setting this to false. For example if your game has a canvas filling background image you often don't need this set.

context

HTMLCanvasElement 2d Context

The canvas 2d context that everything is drawn with

height

Number

The height of the canvas view

Default: 600

renderSession

Object

The render session is just a bunch of parameter used for rendering

roundPixels

Boolean

If true Pixi will Math.floor() x/y values when rendering, stopping pixel interpolation. Handy for crisp pixel art and speed on legacy devices.

transparent

Boolean

Whether the render view is transparent

view

HTMLCanvasElement

The canvas element that everything is drawn to

width

Number

The width of the canvas view

Default: 800