Sprite Class
Constructor
Item Index
Methods
- addChild
- addChildAt
- fromFrame static
- fromImage static
- removeChild
- setTexture
Methods
addChildAt
-
DisplayObject
-
index
Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown
Parameters:
-
DisplayObject
DisplayObject -
index
Number
fromFrame
-
frameId
Helper function that creates a sprite that will contain a texture from the TextureCache based on tjhe frameId The frame ids are created when a Texture packer file has been loaded
Parameters:
-
frameId
StringThe frame Id of the texture in the cache
Returns:
fromImage
-
The
Helper function that creates a sprite that will contain a texture based on an image url If the image is not in the texture cache it will be loaded
Parameters:
-
The
Objectimage url of the texture
Returns:
removeChild
-
DisplayObject
Removes a child from the container.
Parameters:
-
DisplayObject
DisplayObject
Properties
alpha
Number
The opacity of the object.
anchor
Point
The anchor sets the origin point of the texture. The default is 0,0 this means the textures origin is the top left Setting than anchor to 0.5,0.5 means the textures origin is centered Setting the anchor to 1,1 would mean the textures origin points will be the bottom right
blendMode
Uint
The blend mode of sprite. currently supports PIXI.blendModes.NORMAL and PIXI.blendModes.SCREEN
children
Array
[read-only] The of children of this container.
height
#Number
The height of the sprite (this is initially set by the texture)
parent
DisplayObjectContainer
[read-only] The display object container that contains this display object.
rotation
Number
The rotation of the object in radians.
stage
Stage
[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.
visible
Boolean
The visibility of the object.
width
#Number
The width of the sprite (this is initially set by the texture)