API Docs for: 0.9
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Sprite Class

Defined in: pixi/Sprite.js:10
Module: PIXI

Constructor

Sprite

(
  • texture
)

Defined in pixi/Sprite.js:10

Parameters:

Methods

addChild

(
  • DisplayObject
)

Adds a child to the container.

Parameters:

addChildAt

(
  • DisplayObject
  • index
)

Adds a child to the container at a specified index. If the index is out of bounds an error will be thrown

Parameters:

fromFrame

(
  • frameId
)
Sprite static

Defined in pixi/Sprite.js:111

Helper function that creates a sprite that will contain a texture from the TextureCache based on tjhe frameId The frame ids are created when a Texture packer file has been loaded

Parameters:

  • frameId String

    The frame Id of the texture in the cache

Returns:

Sprite: A new Sprite using a texture from the texture cache matching the frameId

fromImage

(
  • The
)
Sprite static

Defined in pixi/Sprite.js:127

Helper function that creates a sprite that will contain a texture based on an image url If the image is not in the texture cache it will be loaded

Parameters:

  • The Object

    image url of the texture

Returns:

Sprite: A new Sprite using a texture from the texture cache matching the image id

removeChild

(
  • DisplayObject
)

Removes a child from the container.

Parameters:

setTexture

(
  • texture
)

Defined in pixi/Sprite.js:79

Parameters:

  • texture Texture

    The PIXI texture that is displayed by the sprite

Properties

alpha

Number

The opacity of the object.

anchor

Point

Defined in pixi/Sprite.js:21

The anchor sets the origin point of the texture. The default is 0,0 this means the textures origin is the top left Setting than anchor to 0.5,0.5 means the textures origin is centered Setting the anchor to 1,1 would mean the textures origin points will be the bottom right

blendMode

Uint

Defined in pixi/Sprite.js:38

The blend mode of sprite. currently supports PIXI.blendModes.NORMAL and PIXI.blendModes.SCREEN

children

Array

[read-only] The of children of this container.

height

#Number

Defined in pixi/Sprite.js:53

The height of the sprite (this is initially set by the texture)

parent

DisplayObjectContainer

[read-only] The display object container that contains this display object.

position

Point

The coordinate of the object relative to the local coordinates of the parent.

rotation

Number

The rotation of the object in radians.

scale

Point

The scale factor of the object.

stage

Stage

[read-only] The stage the display object is connected to, or undefined if it is not connected to the stage.

texture

Texture

Defined in pixi/Sprite.js:31

The texture that the sprite is using

visible

Boolean

The visibility of the object.

width

#Number

Defined in pixi/Sprite.js:46

The width of the sprite (this is initially set by the texture)