2019-02-14 |
Fixes SpriteMask filterArea lagging by 1 frame (#5445)
Ivan Popelyshev
authored
on 14 Feb 2019
Matt Karl
committed
on 14 Feb 2019
|
---|---|
2018-09-29 |
Fix the exception if an unused uniform is defined. (#5108)
...
Berton Zhu
authored
on 29 Sep 2018
Matt Karl
committed
on 29 Sep 2018
|
2018-08-31 |
Fixes typos in documentation (#5095)
nikolas
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
|
2018-05-08 |
Fix memory leak in FilterState target (#4897)
Ivan Popelyshev
authored
on 8 May 2018
Matt Karl
committed
on 8 May 2018
|
2018-04-28 |
Backport filterPoolKey property from v5 (#4858)
Ivan Popelyshev
authored
on 28 Apr 2018
Matt Karl
committed
on 28 Apr 2018
|
2018-03-05 |
Double resolution multiplication bug (#4736)
Ivan Popelyshev
authored
on 5 Mar 2018
Matt Karl
committed
on 5 Mar 2018
|
2018-02-26 |
Creates implicit fullscreen mode for filters that match renderers screen size (#4682)
Ivan Popelyshev
authored
on 26 Feb 2018
Matt Karl
committed
on 26 Feb 2018
|
2017-11-10 |
fixing destroy() (#4423)
Ivan Popelyshev
authored
on 10 Nov 2017
Matt Karl
committed
on 10 Nov 2017
|
2017-09-06 |
move toLowerCase() into constructor (#4284)
Ivan Popelyshev
authored
on 6 Sep 2017
Matt Karl
committed
on 6 Sep 2017
|
filters can survive context loss (#4285)
...
Ivan Popelyshev
authored
on 6 Sep 2017
Matt Karl
committed
on 6 Sep 2017
|
|
2017-09-03 |
Use local variable for `uniformData[i].type.toLowerCase()` (#4277)
finscn
authored
on 3 Sep 2017
Matt Karl
committed
on 3 Sep 2017
|
2017-09-01 |
fix 3926 (#4275)
Stafford Williams
authored
on 1 Sep 2017
Chad Engler
committed
on 1 Sep 2017
|
2017-08-19 |
Fixed nested stenicl masks not rendering correctly (#4211)
...
Tsvetan Stanislavov
authored
on 19 Aug 2017
Chad Engler
committed
on 19 Aug 2017
|
2017-07-23 |
Fixed issues with overlapping shapes in masks for WebGL (#4164)
...
Stanislav Chervenkov
authored
on 23 Jul 2017
Mat Groves
committed
on 23 Jul 2017
|
2017-06-30 |
Standardizes how name is represented globally (#4132)
...
Matt Karl
authored
on 30 Jun 2017
Mat Groves
committed
on 30 Jun 2017
|
2017-03-29 |
autoFit temporary fix (#3894)
...
Ivan Popelyshev
authored
on 29 Mar 2017
Matt Karl
committed
on 29 Mar 2017
|
2017-02-20 |
Little improve: Don't query `currentState` again (#3764)
finscn
authored
on 20 Feb 2017
Matt Karl
committed
on 20 Feb 2017
|
Fix `the fault after merge` (#3766)
...
finscn
authored
on 20 Feb 2017
Matt Karl
committed
on 20 Feb 2017
|
|
Pass `currentState` to filter.apply() (#3421)
...
finscn
authored
on 20 Feb 2017
Mat Groves
committed
on 20 Feb 2017
|
|
[v4.4] Revert "Fix #3609 , about `filterClamp` & `filterArea` (#3626)" (#3760)
...
Ivan Popelyshev
authored
on 20 Feb 2017
Mat Groves
committed
on 20 Feb 2017
|
|
2017-02-10 |
Merge branch 'master' into dev
Matt Karl
committed
on 10 Feb 2017
|
2017-02-09 |
filter slot #0 for textures (#3721)
Ivan Popelyshev
authored
on 9 Feb 2017
GitHub
committed
on 9 Feb 2017
|
2017-01-27 |
FilterManager shaderCache reset as object (#3664)
...
Steve Willard
authored
on 27 Jan 2017
Matt Karl
committed
on 27 Jan 2017
|
2017-01-23 |
Fix #3609 , about `filterClamp` & `filterArea` (#3626)
...
finscn
authored
on 23 Jan 2017
Mat Groves
committed
on 23 Jan 2017
|
FilterManager: (#3632)
...
Courtland Idstrom
authored
on 23 Jan 2017
Matt Karl
committed
on 23 Jan 2017
|
|
2017-01-09 |
added check for root (#3545)
...
Mat Groves
authored
on 9 Jan 2017
Matt Karl
committed
on 9 Jan 2017
|
2017-01-03 |
fixed some filter issues with textures not clearing correctly (#3525)
...
Mat Groves
authored
on 3 Jan 2017
GitHub
committed
on 3 Jan 2017
|
2016-11-16 |
|
2016-11-15 |
Merge pull request #3206 from pixijs/dev-vao-state-cache
...
Chad Engler
authored
on 15 Nov 2016
GitHub
committed
on 15 Nov 2016
|
2016-11-14 |
spelling
Stafford Williams
committed
on 14 Nov 2016
|