2018-01-17 |
Adds PIXI.Shader constructor args precision & attributeLocations (#4512)
finscn
authored
on 17 Jan 2018
Matt Karl
committed
on 17 Jan 2018
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Better support for various Spritesheet trimmed formats (#4490)
Niraj Thapaliya
authored
on 17 Jan 2018
Matt Karl
committed
on 17 Jan 2018
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2018-01-16 |
Adds `drawStar` method to Graphics (#4612)
Matt Karl
authored
on 16 Jan 2018
GitHub
committed
on 16 Jan 2018
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2018-01-14 |
Graphics class has a property called "isMask" which is never actually set (#4609)
Dave Moore
authored
on 14 Jan 2018
Matt Karl
committed
on 14 Jan 2018
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2018-01-08 |
Fixes Mesh canvasPadding default setting (#4549)
清扬陌客
authored
on 8 Jan 2018
Matt Karl
committed
on 8 Jan 2018
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2017-12-17 |
Cleans up documentation to remove JSDoc globals (#4542)
Thomas Pans
authored
on 17 Dec 2017
Matt Karl
committed
on 17 Dec 2017
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2017-12-03 |
`trim` shader's source when check precision (#4510)
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finscn
authored
on 3 Dec 2017
Matt Karl
committed
on 3 Dec 2017
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2017-11-26 |
version of pixi-gl-core, renderer resets vao correctly. (#4462)
Ivan Popelyshev
authored
on 26 Nov 2017
Matt Karl
committed
on 26 Nov 2017
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Region parameter for Renderer.generateTexture() (#4477)
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Bjoern Acker
authored
on 26 Nov 2017
Matt Karl
committed
on 26 Nov 2017
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2017-11-16 |
Fix bug for adding extra blank ahead of the first line with word wrap (#4421)
J.C
authored
on 16 Nov 2017
Matt Karl
committed
on 16 Nov 2017
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same textures bound in same places (#4442)
Ivan Popelyshev
authored
on 16 Nov 2017
Matt Karl
committed
on 16 Nov 2017
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Ensures that the source video is unloaded correctly (#4444)
Dave Moore
authored
on 16 Nov 2017
Matt Karl
committed
on 16 Nov 2017
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2017-11-10 |
fixing destroy() (#4423)
Ivan Popelyshev
authored
on 10 Nov 2017
Matt Karl
committed
on 10 Nov 2017
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2017-11-08 |
PIXI.TextStyle.lineJoin Documentation improvement #4409 (#4412)
Brenwell
authored
on 8 Nov 2017
Matt Karl
committed
on 8 Nov 2017
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2017-10-30 |
Ensures that text style properties are copied by value, not by reference (#4385)
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Dave Moore
authored
on 30 Oct 2017
Matt Karl
committed
on 30 Oct 2017
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2017-10-29 |
Document caching behavior of BaseTexture.from (#4390)
Akihiko Odaki
authored
on 29 Oct 2017
Matt Karl
committed
on 29 Oct 2017
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2017-10-20 |
Feature to support trimmed Textures as masks (#4357)
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Ivan Popelyshev
authored
on 20 Oct 2017
Mat Groves
committed
on 20 Oct 2017
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2017-10-17 |
rename GroupD8.isVertical (#4363)
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Ivan Popelyshev
authored
on 17 Oct 2017
Matt Karl
committed
on 17 Oct 2017
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2017-10-04 |
Add textures in reset method (#4344)
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Ivan Popelyshev
authored
on 4 Oct 2017
Matt Karl
committed
on 4 Oct 2017
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Force base render textures to be whole pixels to fix error in IE (#4316)
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Dave Moore
authored
on 4 Oct 2017
Matt Karl
committed
on 4 Oct 2017
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Video base texture cross origin (#4345)
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Dave Moore
authored
on 4 Oct 2017
Matt Karl
committed
on 4 Oct 2017
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2017-10-02 |
context save and restore (#4332)
Ivan Popelyshev
authored
on 2 Oct 2017
Matt Karl
committed
on 2 Oct 2017
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2017-09-15 |
fix canvas sprite texture change (#4303)
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Ivan Popelyshev
authored
on 15 Sep 2017
Matt Karl
committed
on 15 Sep 2017
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2017-09-06 |
move toLowerCase() into constructor (#4284)
Ivan Popelyshev
authored
on 6 Sep 2017
Matt Karl
committed
on 6 Sep 2017
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Fix texture's frame dimension error report (#4281)
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David Guan
authored
on 6 Sep 2017
Matt Karl
committed
on 6 Sep 2017
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filters can survive context loss (#4285)
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Ivan Popelyshev
authored
on 6 Sep 2017
Matt Karl
committed
on 6 Sep 2017
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2017-09-03 |
Use local variable for `uniformData[i].type.toLowerCase()` (#4277)
finscn
authored
on 3 Sep 2017
Matt Karl
committed
on 3 Sep 2017
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2017-09-01 |
fix 3926 (#4275)
Stafford Williams
authored
on 1 Sep 2017
Chad Engler
committed
on 1 Sep 2017
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Improving SVG handling in Spritesheets with sourceScale support (#4271)
Dave Arel
authored
on 1 Sep 2017
Chad Engler
committed
on 1 Sep 2017
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2017-08-30 |
refactor, remove unnecessary operations (#4257)
Ivan Popelyshev
authored
on 30 Aug 2017
Matt Karl
committed
on 30 Aug 2017
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