History for pixi.js / src / core / renderers / webgl / managers
2017-08-19
@Tsvetan Stanislavov
Fixed nested stenicl masks not rendering correctly (#4211) ...
Tsvetan Stanislavov authored on 19 Aug 2017 Chad Engler committed on 19 Aug 2017
2017-07-23
@Stanislav Chervenkov
Fixed issues with overlapping shapes in masks for WebGL (#4164) ...
Stanislav Chervenkov authored on 23 Jul 2017 Mat Groves committed on 23 Jul 2017
2017-06-30
@Matt Karl
Standardizes how name is represented globally (#4132) ...
Matt Karl authored on 30 Jun 2017 Mat Groves committed on 30 Jun 2017
2017-03-29
@Ivan Popelyshev
autoFit temporary fix (#3894) ...
Ivan Popelyshev authored on 29 Mar 2017 Matt Karl committed on 29 Mar 2017
2017-02-20
@finscn
Little improve: Don't query `currentState` again (#3764)
finscn authored on 20 Feb 2017 Matt Karl committed on 20 Feb 2017
@finscn
Fix `the fault after merge` (#3766) ...
finscn authored on 20 Feb 2017 Matt Karl committed on 20 Feb 2017
@finscn
Pass `currentState` to filter.apply() (#3421) ...
finscn authored on 20 Feb 2017 Mat Groves committed on 20 Feb 2017
@Ivan Popelyshev
[v4.4] Revert "Fix #3609 , about `filterClamp` & `filterArea` (#3626)" (#3760) ...
Ivan Popelyshev authored on 20 Feb 2017 Mat Groves committed on 20 Feb 2017
2017-02-10
@Matt Karl
Merge branch 'master' into dev
Matt Karl committed on 10 Feb 2017
2017-02-09
@Ivan Popelyshev
filter slot #0 for textures (#3721)
Ivan Popelyshev authored on 9 Feb 2017 GitHub committed on 9 Feb 2017
2017-01-27
@Steve Willard
FilterManager shaderCache reset as object (#3664) ...
Steve Willard authored on 27 Jan 2017 Matt Karl committed on 27 Jan 2017
2017-01-23
@finscn
Fix #3609 , about `filterClamp` & `filterArea` (#3626) ...
finscn authored on 23 Jan 2017 Mat Groves committed on 23 Jan 2017
@Courtland Idstrom
FilterManager: (#3632) ...
Courtland Idstrom authored on 23 Jan 2017 Matt Karl committed on 23 Jan 2017
2017-01-09
@Mat Groves
added check for root (#3545) ...
Mat Groves authored on 9 Jan 2017 Matt Karl committed on 9 Jan 2017
2017-01-03
@Mat Groves
fixed some filter issues with textures not clearing correctly (#3525) ...
Mat Groves authored on 3 Jan 2017 GitHub committed on 3 Jan 2017
2016-11-16
@Mat Groves
little filter-fix (#3295) ...
Mat Groves authored on 16 Nov 2016 GitHub committed on 16 Nov 2016
2016-11-15
@Chad Engler
Merge pull request #3206 from pixijs/dev-vao-state-cache ...
Chad Engler authored on 15 Nov 2016 GitHub committed on 15 Nov 2016
2016-11-14
@Stafford Williams
spelling
Stafford Williams committed on 14 Nov 2016
2016-11-11
@Mat Groves
Cache VAO states
Mat Groves authored on 23 Oct 2016 Chad Engler committed on 11 Nov 2016
2016-10-31
@Mat Groves
Dev texture states cacheing (#3201) ...
Mat Groves authored on 31 Oct 2016 Chad Engler committed on 31 Oct 2016
2016-10-20
@VsevolodZakharov
Fix crash of DropShadow filter (#3162)
VsevolodZakharov authored on 20 Oct 2016 Mat Groves committed on 20 Oct 2016
2016-10-02
@Chad Engler
Fix #2971; merges #3046
Chad Engler committed on 2 Oct 2016
2016-10-01
@Ivan Popelyshev
strange imports problem
Ivan Popelyshev committed on 1 Oct 2016
2016-09-30
@Steffen Bär
updated some doc comments (#3038)
Steffen Bär authored on 30 Sep 2016 Mat Groves committed on 30 Sep 2016
2016-09-28
@Ivan Popelyshev
filter clamp was wrong
Ivan Popelyshev committed on 28 Sep 2016
2016-09-27
@Chad Engler
Merge pull request #3024 from englercj/export-default-cleanup ...
Chad Engler authored on 27 Sep 2016 GitHub committed on 27 Sep 2016
@Chad Engler
clean up to be specific
Chad Engler committed on 27 Sep 2016
@Chad Engler
cleanup some export defaults
Chad Engler committed on 27 Sep 2016
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016
2016-09-24
@Steffen Bär
Prefer const (#3002) ...
Steffen Bär authored on 24 Sep 2016 Chad Engler committed on 24 Sep 2016