History for pixi.js / src
2017-01-04
@Dave Moore
Fixes CanvasRenderer getting stuck at the last renderTexture resolution (#3530) ...
Dave Moore authored on 4 Jan 2017 Mat Groves committed on 4 Jan 2017
@finscn
Use `tex` instead of `this.texture` (#3531) ...
finscn authored on 4 Jan 2017 Mat Groves committed on 4 Jan 2017
2017-01-03
@Mat Groves
fixed some filter issues with textures not clearing correctly (#3525) ...
Mat Groves authored on 3 Jan 2017 GitHub committed on 3 Jan 2017
@finscn
Add clear method to CanvasRenderer (#3423) ...
finscn authored on 3 Jan 2017 Matt Karl committed on 3 Jan 2017
@finscn
Use `child._texture` instead of `child.texture`. (#3532) ...
finscn authored on 3 Jan 2017 Matt Karl committed on 3 Jan 2017
2017-01-02
@Matt Karl
Merge branch 'master' into dev
Matt Karl committed on 2 Jan 2017
@finscn
Remove the needless checking for `orig` (#3479) ...
finscn authored on 2 Jan 2017 Matt Karl committed on 2 Jan 2017
@Dave Moore
A few doc updates (#3527)
Dave Moore authored on 2 Jan 2017 Matt Karl committed on 2 Jan 2017
2016-12-29
@Chad Engler
Merge pull request #3502 from finscn/patch-22 ...
Chad Engler authored on 29 Dec 2016 GitHub committed on 29 Dec 2016
2016-12-28
@Chad Engler
Merge pull request #3513 from pixijs/multi-font-support ...
Chad Engler authored on 28 Dec 2016 GitHub committed on 28 Dec 2016
@Chad Engler
correct blob parser import
Chad Engler committed on 28 Dec 2016
@Chad Engler
Update to Resource loader v2; fixes #2876
Chad Engler committed on 28 Dec 2016
@Matt Karl
Fixed doc style for typed array
Matt Karl committed on 28 Dec 2016
@finscn
Use `*._texture.*` instead of`*.texture.*` (#3517) ...
finscn authored on 28 Dec 2016 Matt Karl committed on 28 Dec 2016
2016-12-26
@finscn
Less codes , Less assignment operations. ...
finscn authored on 26 Dec 2016 GitHub committed on 26 Dec 2016
@Matt Karl
Adds support for multiple font families
Matt Karl committed on 26 Dec 2016
@finscn
Use `*._texture.*`to instead of`*.texture.*` (#3508) ...
finscn authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
@Daniel Santos
limit alpha number to 255. at rendering. (#3511) ...
Daniel Santos authored on 26 Dec 2016 Matt Karl committed on 26 Dec 2016
2016-12-23
@finscn
Use `this._texture.X`to instead of`this.texture.X` (#3480) ...
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
@finscn
Remove a needless space in annotation (#3497)
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
@finscn
Protect the initial state of `this._activeRenderTarget` in _indexContext (#3443) ...
finscn authored on 23 Dec 2016 Matt Karl committed on 23 Dec 2016
2016-12-22
@finscn
The canvas could be passed into Text ...
finscn authored on 22 Dec 2016 GitHub committed on 22 Dec 2016
@Ivan Popelyshev
docs fix for TextureTransform (#3498)
Ivan Popelyshev authored on 22 Dec 2016 Mat Groves committed on 22 Dec 2016
2016-12-21
@finscn
Update annotation: `SpriteBatch to SpriteRenderer` (#3496) ...
finscn authored on 21 Dec 2016 Mat Groves committed on 21 Dec 2016
2016-12-19
@finscn
Code Formatting (#3484) ...
finscn authored on 19 Dec 2016 Matt Karl committed on 19 Dec 2016
2016-12-16
@finscn
Update `clear` for a more thorough cleaning (#3445) ...
finscn authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Stafford Williams
Test case & fix for Graphics._calculateBounds calling updateLocalBounds every time (#3444) ...
Stafford Williams authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Dave Moore
Do not unload generated textures when manually running the texture garbage collector. This already happens when it is run automatically, as it will cause the texture to not be able to be renderered again (#3342)
Dave Moore authored on 16 Dec 2016 Mat Groves committed on 16 Dec 2016
@Dave Moore
Allow '0x' notation of colours via strings to work in Text class (#3341) ...
Dave Moore authored on 16 Dec 2016 Matt Karl committed on 16 Dec 2016
@finscn
Add parameter kernelSize for blur filters. (#3410) ...
finscn authored on 16 Dec 2016 Matt Karl committed on 16 Dec 2016