History for pixi.js / src / mesh
2017-05-03
@Ivan Popelyshev
critical fix 3987, 3986 (#3991)
Ivan Popelyshev authored on 3 May 2017 Matt Karl committed on 3 May 2017
2017-04-11
@Matt Karl
Fixes missing docs (#3925)
Matt Karl authored on 11 Apr 2017 GitHub committed on 11 Apr 2017
2017-03-17
@finscn
Move code into else , when it's useless (#3840) ...
finscn authored on 17 Mar 2017 Ivan Popelyshev committed on 17 Mar 2017
2017-03-16
@Ivan Popelyshev
Dev texture update (#3820) ...
Ivan Popelyshev authored on 16 Mar 2017 GitHub committed on 16 Mar 2017
2017-03-14
@finscn
Don't call getter , use `texture.orig.*` directly. (#3785) ...
finscn authored on 14 Mar 2017 Matt Karl committed on 14 Mar 2017
2017-01-22
@Steffen Baer
fixed lint brace style warnings
Steffen Baer committed on 22 Jan 2017
2017-01-08
@finscn
Remove needless `Number()` call (on dev branch) (#3552) ...
finscn authored on 8 Jan 2017 Matt Karl committed on 8 Jan 2017
2017-01-05
@Dave Moore
Improved documentation ...
Dave Moore committed on 5 Jan 2017
@finscn
rebind vao before glData upload (#3455) ...
finscn authored on 5 Jan 2017 Mat Groves committed on 5 Jan 2017
2016-12-19
@finscn
Code Formatting (#3484) ...
finscn authored on 19 Dec 2016 Matt Karl committed on 19 Dec 2016
2016-12-07
@Ivan Popelyshev
Customize rendering process with "pluginName" field. (#3413) ...
Ivan Popelyshev authored on 7 Dec 2016 GitHub committed on 7 Dec 2016
2016-11-16
@Chad Engler
Merge pull request #3289 from pixijs/lib-dist-builds ...
Chad Engler authored on 16 Nov 2016 GitHub committed on 16 Nov 2016
@Ivan Popelyshev
Mesh created extra vao (#3293)
Ivan Popelyshev authored on 16 Nov 2016 Mat Groves committed on 16 Nov 2016
2016-11-15
@Chad Engler
Merge pull request #3206 from pixijs/dev-vao-state-cache ...
Chad Engler authored on 15 Nov 2016 GitHub committed on 15 Nov 2016
2016-11-14
@Matt Karl
Removes glslify
Matt Karl committed on 14 Nov 2016
2016-11-11
@Chad Engler
Merge pull request #3221 from pixijs/rope-bug-fix ...
Chad Engler authored on 11 Nov 2016 GitHub committed on 11 Nov 2016
@Mat Groves
Cache VAO states
Mat Groves authored on 23 Oct 2016 Chad Engler committed on 11 Nov 2016
2016-11-09
@Mat Groves
Reduce redundant texture binds (#3258)
Mat Groves authored on 9 Nov 2016 GitHub committed on 9 Nov 2016
@Aaron Brewer
adding tests, fixing texture loading. (#3256)
Aaron Brewer authored on 9 Nov 2016 Mat Groves committed on 9 Nov 2016
2016-11-07
@Eric VanDever
add missing default exports.
Eric VanDever committed on 7 Nov 2016
2016-11-01
@Chad Engler
Merge branch 'master' into dev
Chad Engler committed on 1 Nov 2016
@Chad Engler
minor eslint fixes
Chad Engler committed on 1 Nov 2016
2016-10-30
@Mat Groves
fixed a few aslant problems
Mat Groves committed on 30 Oct 2016
@Mat Groves
Fixes issue where rope breaks if it changes size ...
Mat Groves committed on 30 Oct 2016
2016-10-24
@Ivan Popelyshev
BlendMode canvas fix
Ivan Popelyshev committed on 24 Oct 2016
2016-10-16
@Chad Engler
use objects where we map render context ids
Chad Engler committed on 16 Oct 2016
2016-10-05
@Ivan Popelyshev
Mesh refactoring - move renderer away
Ivan Popelyshev committed on 5 Oct 2016
2016-09-27
@Chad Engler
Huge refactor to match a new shiny eslint file.
Chad Engler committed on 27 Sep 2016
2016-09-24
@Steffen Bär
Prefer const (#3002) ...
Steffen Bär authored on 24 Sep 2016 Chad Engler committed on 24 Sep 2016
2016-09-20
@Steffen Bär
some more es6 changes (#2969) ...
Steffen Bär authored on 20 Sep 2016 Matt Karl committed on 20 Sep 2016