History for pixi.js / src / core / renderers / webgl
2016-01-31
@Mat Groves
filter stuff working better
Mat Groves committed on 31 Jan 2016
2016-01-23
@Mat Groves
fixed clear
Mat Groves committed on 23 Jan 2016
@Mat Groves
added option to not update transform
Mat Groves committed on 23 Jan 2016
@Mat Groves
removed renderDisplayObject ...
Mat Groves committed on 23 Jan 2016
@Mat Groves
tweaked render texture
Mat Groves committed on 23 Jan 2016
2016-01-21
@Mat Groves
final mask tidy
Mat Groves committed on 21 Jan 2016
@Mat Groves
simplified mask stack even further
Mat Groves committed on 21 Jan 2016
@Mat Groves
simplified masking further
Mat Groves committed on 21 Jan 2016
@Mat Groves
tweak
Mat Groves committed on 21 Jan 2016
@Mat Groves
lightened up the stencil manger ...
Mat Groves committed on 21 Jan 2016
@Mat Groves
removed shader manager
Mat Groves committed on 21 Jan 2016
@Mat Groves
fixed render resize issue
Mat Groves committed on 21 Jan 2016
@Mat Groves
added short hand transforms
Mat Groves committed on 21 Jan 2016
@Mat Groves
add reset function to WebGL renderer
Mat Groves committed on 21 Jan 2016
@Mat Groves
added WebGLState
Mat Groves committed on 21 Jan 2016
2016-01-17
@Mat Groves
tweak render texture
Mat Groves committed on 17 Jan 2016
@Mat Groves
broke up graphics fixed masking
Mat Groves committed on 17 Jan 2016
@Mat Groves
tweak graphics
Mat Groves committed on 17 Jan 2016
@Mat Groves
fixed fob issue
Mat Groves committed on 17 Jan 2016
2016-01-14
@Mat Groves
streamlined the webGL renderer a bit
Mat Groves committed on 14 Jan 2016
2016-01-09
@Mat Groves
fixed up render target
Mat Groves committed on 9 Jan 2016
2016-01-08
@Mat Groves
added new webGL functions
Mat Groves committed on 8 Jan 2016
@Mat Groves
Added cacheing to update transform
Mat Groves committed on 8 Jan 2016
2015-11-24
@Anthony Del Ciotto
added removeItems; added unit tests; replaced uses of original splice with removeItems
Anthony Del Ciotto committed on 24 Nov 2015
2015-11-16
@Mat Groves
added pre and post render events to renderers
Mat Groves committed on 16 Nov 2015
2015-11-06
@Chad Engler
Track textures in renderer to ensure they are all deleted properly
Chad Engler committed on 6 Nov 2015
2015-10-13
@Mat Groves
fixed deleteRenderbuffer typo
Mat Groves committed on 13 Oct 2015
2015-10-02
@Sander
Ensure no program stays active in GPU memory
Sander committed on 2 Oct 2015
2015-09-22
@Adi Mora
moved roundPixels property to system renderer
Adi Mora committed on 22 Sep 2015
2015-09-16
@Chad Engler
Merge pull request #2103 from SanderSpies/clean_up_quad ...
Chad Engler committed on 16 Sep 2015