2016-01-25 |
fix for future canvas renderer
Ivan Popelyshev
committed
on 25 Jan 2016
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fix resolution problems
Ivan Popelyshev
committed
on 25 Jan 2016
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fix particleContainer
Ivan Popelyshev
committed
on 25 Jan 2016
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fix CanvasRenderer bug
Ivan Popelyshev
committed
on 25 Jan 2016
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2016-01-23 |
Merge remote-tracking branch 'upstream/dev-v4.0.0' into dev-v4.0.0
Ivan Popelyshev
committed
on 23 Jan 2016
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fixed clear
Mat Groves
committed
on 23 Jan 2016
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added option to not update transform
Mat Groves
committed
on 23 Jan 2016
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tweaked render texture
Mat Groves
committed
on 23 Jan 2016
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2016-01-22 |
Merge remote-tracking branch 'upstream/dev' into dev-rotateTexture
...
Ivan Popelyshev
committed
on 22 Jan 2016
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2016-01-21 |
Merge remote-tracking branch 'upstream/dev-v4.0.0' into dev-v4.0.0
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Ivan Popelyshev
committed
on 21 Jan 2016
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final mask tidy
Mat Groves
committed
on 21 Jan 2016
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simplified mask stack even further
Mat Groves
committed
on 21 Jan 2016
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simplified masking further
Mat Groves
committed
on 21 Jan 2016
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tweak
Mat Groves
committed
on 21 Jan 2016
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removed shader manager
Mat Groves
committed
on 21 Jan 2016
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fixed render resize issue
Mat Groves
committed
on 21 Jan 2016
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added short hand transforms
Mat Groves
committed
on 21 Jan 2016
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fixed graphics
Mat Groves
committed
on 21 Jan 2016
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add reset function to WebGL renderer
Mat Groves
committed
on 21 Jan 2016
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added WebGLState
Mat Groves
committed
on 21 Jan 2016
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2016-01-20 |
tidy up
Mat Groves
committed
on 20 Jan 2016
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tidy up of getWebGLData function
Mat Groves
committed
on 20 Jan 2016
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fixed kerning undefined error
Mat Groves
committed
on 20 Jan 2016
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graphics refactor
Mat Groves
committed
on 20 Jan 2016
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2016-01-19 |
and now fix for ObservablePoint
Ivan Popelyshev
committed
on 19 Jan 2016
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Correct usage of dirty flags in transformStatic
Ivan Popelyshev
committed
on 19 Jan 2016
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