2016-01-31 |
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filter stuff working better
Mat Groves
committed
on 31 Jan 2016
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2016-01-23 |
tweaked render texture
Mat Groves
committed
on 23 Jan 2016
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2016-01-21 |
simplified mask stack even further
Mat Groves
committed
on 21 Jan 2016
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2016-01-17 |
tweak render texture
Mat Groves
committed
on 17 Jan 2016
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fixed fob issue
Mat Groves
committed
on 17 Jan 2016
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2016-01-14 |
streamlined the webGL renderer a bit
Mat Groves
committed
on 14 Jan 2016
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2016-01-09 |
fixed up render target
Mat Groves
committed
on 9 Jan 2016
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2015-10-13 |
fixed deleteRenderbuffer typo
Mat Groves
committed
on 13 Oct 2015
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2015-09-16 |
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Delete render buffer on destroy
Sander
committed
on 16 Sep 2015
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Add destroy function to Quad
Sander
committed
on 16 Sep 2015
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2015-08-11 |
some jsdoc fixes; bit of cleanup
Steffen Baer
committed
on 11 Aug 2015
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2015-07-23 |
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2015-05-10 |
fixed extends doc issue
Mat Groves
committed
on 10 May 2015
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2015-03-12 |
Fix all the remaining jshint stuff
Dr. Kibtiz
committed
on 12 Mar 2015
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2015-02-27 |
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2015-02-26 |
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Tiny docs improvements
Alvin
committed
on 26 Feb 2015
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2015-02-25 |
Docs fixes, almost got rid of the globals
Alvin
committed
on 25 Feb 2015
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Renderer docs !
Alvin
committed
on 25 Feb 2015
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2015-02-24 |
Tidying up a few bits of the API, created containsPoint alias, added lineHeight to text and fixed typo
Alvin
committed
on 24 Feb 2015
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Docs docs docs
Alvin
committed
on 24 Feb 2015
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remove some @method tags, was confusing jsdocs
Chad Engler
committed
on 24 Feb 2015
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massive jsdoc fixes
Chad Engler
committed
on 24 Feb 2015
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2015-02-19 |
Docs, mostly the display and graphics folders and some filetype update
Alvin
committed
on 19 Feb 2015
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2015-02-14 |
More resolution tweaks for WebGL
mathew groves
committed
on 14 Feb 2015
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2015-02-10 |
normalize constants to all be caps
Chad Engler
committed
on 10 Feb 2015
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2015-02-09 |
fixed po2 issue
mathew groves
committed
on 9 Feb 2015
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2015-02-08 |
Added Power of Two check to renderTarget
mathew groves
committed
on 8 Feb 2015
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