2016-03-24 |
render texture now 100% compatible with v3
Mat Groves
committed
on 24 Mar 2016
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2016-03-23 |
TagPro had problem with this thing.
Ivan Popelyshev
committed
on 23 Mar 2016
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hitArea now is a thing!
Ivan Popelyshev
committed
on 23 Mar 2016
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2016-03-20 |
Merge remote-tracking branch 'origin/dev-WebGL-GC' into dev-WebGL-GC
Mat Groves
committed
on 20 Mar 2016
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format tidy
Mat Groves
committed
on 20 Mar 2016
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counter
Ivan Popelyshev
committed
on 20 Mar 2016
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removed cleaning flag
Ivan Popelyshev
committed
on 20 Mar 2016
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removing it
Ivan Popelyshev
committed
on 20 Mar 2016
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dont need this thing between runs
Ivan Popelyshev
committed
on 20 Mar 2016
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cleaning. isnt tested.
Ivan Popelyshev
committed
on 20 Mar 2016
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added Const to GC
Mat Groves
committed
on 20 Mar 2016
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add TextureGC
Mat Groves
committed
on 20 Mar 2016
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added null check to text
Mat Groves
committed
on 20 Mar 2016
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fixed interaction issue
Mat Groves
committed
on 20 Mar 2016
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2016-03-19 |
another interaction tweak
Mat Groves
committed
on 19 Mar 2016
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interaction tweak
Mat Groves
committed
on 19 Mar 2016
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fixed interactive issue
Mat Groves
committed
on 19 Mar 2016
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2016-03-17 |
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Merge branch 'pr/2281' into dev
Mat Groves
committed
on 17 Mar 2016
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2016-03-15 |
Fixed the alpha for the ColorMatrixFilter
Matt Karl
committed
on 15 Mar 2016
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2016-03-14 |
Merge branch 'pr/2396' into dev-v4.0.0
Mat Groves
committed
on 14 Mar 2016
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added generateCanvasTexture to graphics
Mat Groves
committed
on 14 Mar 2016
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tiny x/y getter setter tweak
Mat Groves
committed
on 14 Mar 2016
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2016-03-13 |
critical changes for flip to make it in v4
Ivan Popelyshev
committed
on 13 Mar 2016
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Merge branch 'dev-v4.0.0' into dev-v4-flip
Ivan Popelyshev
committed
on 13 Mar 2016
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added auto detect crossorigin
Mat Groves
committed
on 13 Mar 2016
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fixed canvas sprite render issue
Mat Groves
committed
on 13 Mar 2016
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SpriteRenderer fix texture
Ivan Popelyshev
committed
on 13 Mar 2016
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TextureUVs were wrong, somehow
Ivan Popelyshev
committed
on 13 Mar 2016
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