2015-01-08 |
remove need for global webglRenderers array
Chad Engler
committed
on 8 Jan 2015
|
---|---|
add removeView to webgl destroy; default it to false in both renderers
Chad Engler
committed
on 8 Jan 2015
|
|
fix #984, null errehthing on webgl renderer destroy
Chad Engler
committed
on 8 Jan 2015
|
|
2015-01-07 |
update colorAttribute to be aColor
Chad Engler
committed
on 7 Jan 2015
|
2015-01-06 |
fix some require paths that changed with some refactoring
Chad Engler
committed
on 6 Jan 2015
|
fix some jshint issues
Chad Engler
committed
on 6 Jan 2015
|
|
rename shader classes
Chad Engler
committed
on 6 Jan 2015
|
|
2015-01-04 |
merge #1192, allow filters to go 'offscreen'
Chad Engler
committed
on 4 Jan 2015
|
minor tweaks to shader attrs
Chad Engler
committed
on 4 Jan 2015
|
|
merge #1052, fix EJECTA issue where renderbuffer isn't reset
Chad Engler
committed
on 4 Jan 2015
|
|
merge #1171, use gl.isContextLost()
Chad Engler
committed
on 4 Jan 2015
|
|
merge #1216, small getBounds optimization
Chad Engler
committed
on 4 Jan 2015
|
|
2014-12-31 |
make texture frame a setter; clear up some typos
Chad Engler
committed
on 31 Dec 2014
|
move all render webgl code to DOC
Chad Engler
committed
on 31 Dec 2014
|
|
minor style tweaks
Chad Engler
committed
on 31 Dec 2014
|
|
reorg webgl utils; move primitives to core; refactor shape types
Chad Engler
committed
on 31 Dec 2014
|
|
successful removal of globals and _dirty flags
Chad Engler
committed
on 31 Dec 2014
|
|
2014-12-30 |
|
2014-12-28 |
fix require paths for browserify
Chad Engler
committed
on 28 Dec 2014
|
initial move to new module folders
Chad Engler
committed
on 28 Dec 2014
|