2015-02-08 |
temp
mathew groves
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on 8 Feb 2015
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2015-02-06 |
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Function name change
mathew groves
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on 6 Feb 2015
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2015-02-03 |
added power of two check on texture load
mathew groves
committed
on 3 Feb 2015
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2015-02-02 |
fixed bound function in webGL
mathew groves
committed
on 2 Feb 2015
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Tweaked perminently bound functions
mathew groves
committed
on 2 Feb 2015
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves
committed
on 2 Feb 2015
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2015-01-29 |
_glTextures should be an array. Avoid GC in handleContextRestored
Demur Rumed
committed
on 29 Jan 2015
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Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
mathew groves
committed
on 29 Jan 2015
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2015-01-28 |
Particle Refactor part 2
mathew groves
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on 28 Jan 2015
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remove debug
Chad Engler
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on 28 Jan 2015
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fix renderer inheritance
Chad Engler
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on 28 Jan 2015
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move plugin mixin back to webgl renderer
Chad Engler
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on 28 Jan 2015
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2015-01-27 |
style changes for if statements
Chad Engler
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on 27 Jan 2015
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refactor renderers to have a common base
Chad Engler
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on 27 Jan 2015
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loop through base texture cache instead of texture cache
Chad Engler
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on 27 Jan 2015
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fix a doc typo
Chad Engler
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on 27 Jan 2015
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2015-01-25 |
add shockwave filter
Chad Engler
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on 25 Jan 2015
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style fixes, add some TODOs
Chad Engler
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on 25 Jan 2015
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readd dimensions to filters
Chad Engler
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on 25 Jan 2015
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refactor filters to have separate files for shaders
Chad Engler
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on 25 Jan 2015
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SpriteBatch restructured
mathew groves
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on 25 Jan 2015
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moved filters to filter folder
mathew groves
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on 25 Jan 2015
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filter arrays now working correctly
mathew groves
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on 25 Jan 2015
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