History for pixi.js / src / core / renderers / webgl
2015-02-26
@Chad Engler
Shader sources should be strings; not arrays
Chad Engler committed on 26 Feb 2015
@Chad Engler
fix #1467; add defaults to abstract filter shader src; use vert src in sprite shader
Chad Engler committed on 26 Feb 2015
@Alvin
Tiny docs improvements
Alvin committed on 26 Feb 2015
@Alvin
More WebGL docs
Alvin committed on 26 Feb 2015
2015-02-25
@Alvin
Docs fixes, almost got rid of the globals
Alvin committed on 25 Feb 2015
@Alvin
Fixed event type
Alvin committed on 25 Feb 2015
@Alvin
Renderer docs !
Alvin committed on 25 Feb 2015
2015-02-24
@Alvin
Tidying up a few bits of the API, created containsPoint alias, added lineHeight to text and fixed typo
Alvin committed on 24 Feb 2015
@Alvin
Docs docs docs
Alvin committed on 24 Feb 2015
@Chad Engler
remove some @method tags, was confusing jsdocs
Chad Engler committed on 24 Feb 2015
@Chad Engler
massive jsdoc fixes
Chad Engler committed on 24 Feb 2015
@Chad Engler
fix jsdoc errors
Chad Engler committed on 24 Feb 2015
@Chad Engler
update alvin/dev with dev
Chad Engler committed on 24 Feb 2015
@Alvin
More docs !
Alvin committed on 24 Feb 2015
2015-02-22
@mathew groves
Filters now working within renderTexture
mathew groves committed on 22 Feb 2015
2015-02-19
@Alvin
Docs, mostly the display and graphics folders and some filetype update
Alvin committed on 19 Feb 2015
2015-02-18
@mathew groves
some code linting.. ...
mathew groves committed on 18 Feb 2015
@mathew groves
fixed filter bug ...
mathew groves committed on 18 Feb 2015
2015-02-17
@mathew groves
Modified Displacement Filter ...
mathew groves committed on 17 Feb 2015
2015-02-16
@mathew groves
Fixed filter resize bug
mathew groves committed on 16 Feb 2015
@mathew groves
missed a "this" in filter manager
mathew groves committed on 16 Feb 2015
@mathew groves
Fixed resolution issue with interactionManager
mathew groves committed on 16 Feb 2015
@mathew groves
FilterManager uses resolution of renderer
mathew groves committed on 16 Feb 2015
2015-02-14
@mathew groves
More resolution tweaks for WebGL
mathew groves committed on 14 Feb 2015
@mathew groves
Fixed webGL texture update bug
mathew groves committed on 14 Feb 2015
2015-02-10
@Chad Engler
minor whitespace and trailing comma fixes
Chad Engler committed on 10 Feb 2015
@Chad Engler
normalize constants to all be caps
Chad Engler committed on 10 Feb 2015
@mathew groves
linted code
mathew groves committed on 10 Feb 2015
2015-02-09
@mathew groves
fixed po2 issue
mathew groves committed on 9 Feb 2015
2015-02-08
@mathew groves
Added Power of Two check to renderTarget
mathew groves committed on 8 Feb 2015