2014-01-30 |
fixed render texture issue and jshinted code
Mat Groves
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on 30 Jan 2014
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replaced matrix
Mat Groves
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on 30 Jan 2014
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2014-01-28 |
Dived into WebGLRenderer, fixes and docs
alvinsight
committed
on 28 Jan 2014
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2014-01-27 |
Allow texture to not be flipped
Chad Engler
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on 27 Jan 2014
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Fixing cachAsBitmap functionality
Mat Groves
committed
on 27 Jan 2014
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Typos and Started tackling the WebGL, and tests
alvinsight
committed
on 27 Jan 2014
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2014-01-26 |
Added cacheAsBitmap to DisplayObject
Mat Groves
committed
on 26 Jan 2014
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2014-01-24 |
Fixed premultiplied alpha - for webGL transparent canvas
Mat Groves
committed
on 24 Jan 2014
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2014-01-23 |
Jshinted code
Mat Groves
committed
on 23 Jan 2014
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Finished first pass of webGL destroy functions
Mat Groves
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on 23 Jan 2014
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2014-01-22 |
Fixed scale Issue with text
Mat Groves
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on 22 Jan 2014
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2014-01-21 |
Fixed issue with transparent webGL renderer in FF
Mat Groves
committed
on 21 Jan 2014
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Moved Constants to pixi.js file
Mat Groves
committed
on 21 Jan 2014
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changed PIXI.blendModesCanvas to PIXI.blendModesWebGL in webGL renderer
Mat Groves
committed
on 21 Jan 2014
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Merge branch 'pr/508' into dev
Mat Groves
committed
on 21 Jan 2014
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2014-01-19 |
English fixes
danzel
committed
on 19 Jan 2014
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Fixed issue where filters not rendering in render texture
Mat Groves
committed
on 19 Jan 2014
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2014-01-18 |
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2014-01-16 |
fix spacing alignment
cjgammon
committed
on 16 Jan 2014
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add unused webgl blend modes to webgl renderer
cjgammon
committed
on 16 Jan 2014
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2014-01-08 |
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tiny tweaks - removed replaced [] with length=0 in PIXI.destroyTexture
Mat Groves
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on 8 Jan 2014
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Removed this.worldVisible = true; line in PIXI.Stage fixes #477
Mat Groves
committed
on 8 Jan 2014
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