Added Sprite Batch
Added new Sprite Batch for fast rendering - pushes transforms to the GPU
Added setAttribs function to manage VertexAttribArrays in webGL
Modified Point.set function
1 parent 2ee1f77 commit 620d1340553a8ef080b98b612839eb6f3130a48a
@Mat Groves Mat Groves authored on 18 Jan 2014
Showing 17 changed files
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Gruntfile.js
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bin/pixi.dev.js
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bin/pixi.js
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examples/example 18 - Batch/click.png 0 → 100644
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examples/example 18 - Batch/index.html 0 → 100644
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examples/example 18 - Batch/logo_small.png 0 → 100644
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examples/example 18 - Batch/tinyMaggot.png 0 → 100644
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src/pixi/core/Point.js
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src/pixi/display/SpriteBatch copy.js 0 → 100644
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src/pixi/display/SpriteBatch.js 0 → 100644
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src/pixi/renderers/webgl/shaders/PixiFastShader.js 0 → 100644
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src/pixi/renderers/webgl/shaders/PixiShader.js
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src/pixi/renderers/webgl/shaders/PrimitiveShader.js
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src/pixi/renderers/webgl/utils/WebGLFastSpriteBatch.js 0 → 100644
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src/pixi/renderers/webgl/utils/WebGLShaderManager.js
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src/pixi/renderers/webgl/utils/WebGLSpriteBatch.js
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src/pixi/textures/Texture.js