2014-01-15 |
Merge branch 'dev' of https://github.com/GoodBoyDigital/pixi.js into dev
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Mat Groves
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on 15 Jan 2014
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Removed visible count reference as its no longer used
Mat Groves
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on 15 Jan 2014
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2014-01-12 |
Fixing a bug with tint RGB rounding; it was previously not working at all.
mattdesl
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on 12 Jan 2014
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2014-01-08 |
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tiny tweaks - removed replaced [] with length=0 in PIXI.destroyTexture
Mat Groves
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on 8 Jan 2014
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Removed this.worldVisible = true; line in PIXI.Stage fixes #477
Mat Groves
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on 8 Jan 2014
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2014-01-07 |
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Removed unused variable PIXI.WebGLRenderer.gl
Mat Groves
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on 7 Jan 2014
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2014-01-05 |
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2014-01-04 |
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2014-01-02 |
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whitespace cleanup
Chad Engler
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on 2 Jan 2014
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merge dev_1.5 into dev
Chad Engler
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on 2 Jan 2014
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Fixed a shader bug
Mat Groves
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on 2 Jan 2014
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2014-01-01 |
Fixed small typo
anvaka
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on 1 Jan 2014
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Added support for webGL context loss
Mat Groves
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on 1 Jan 2014
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Graphics object can now be used across all renderers
Mat Groves
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on 1 Jan 2014
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Fixed bug where filters could not be shared between multiple renderers
Mat Groves
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on 1 Jan 2014
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Update StripShader.js
Mat Groves
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on 1 Jan 2014
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Modify texture usage to allow for Multiple Renderer
Mat Groves
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on 1 Jan 2014
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codebase now lint free
Mat Groves
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on 1 Jan 2014
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Fixed issue where local variable width and height were in global scope
Mat Groves
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on 1 Jan 2014
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