2013-12-31 |
Fixed bug with incorrect reference to stage
Mat Groves
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on 31 Dec 2013
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2013-12-30 |
Corrected some headers and removed the unused TintShader
Mat Groves
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on 30 Dec 2013
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Added ability to use trimmed sprite sheets
Mat Groves
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on 30 Dec 2013
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2013-12-29 |
Added projection and offset to renderSessionData
Mat Groves
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on 29 Dec 2013
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Added texture caches for canvas tints
Mat Groves
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on 29 Dec 2013
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cached canvas when tinitnting in canvas renderer
Mat Groves
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on 29 Dec 2013
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added some comments and a vert size property
Mat Groves
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on 29 Dec 2013
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2013-12-28 |
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2013-12-27 |
Tidied up displayObject removing linked list bits
Mat Groves
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on 27 Dec 2013
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Removed WebGL Batch and webGL RenderGroup
Mat Groves
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on 27 Dec 2013
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Restructured canvas renderer
Mat Groves
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on 27 Dec 2013
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refactored webGL renderer
Mat Groves
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on 27 Dec 2013
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2013-12-26 |
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2013-12-23 |
Added getBounds function to DisplayObjects
Mat Groves
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on 23 Dec 2013
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2013-12-19 |
merge in jshint fixes
Chad Engler
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on 19 Dec 2013
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merge texture scaling, fixes #201 and #378
Chad Engler
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on 19 Dec 2013
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2013-12-18 |
Fix el(l)ipse spelling error
Harry Lachenmayer
committed
on 18 Dec 2013
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2013-12-08 |
a million and one jshint fixes
Chad Engler
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on 8 Dec 2013
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Merge #304 from @drkibitz, and fix conflicts
Chad Engler
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on 8 Dec 2013
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2013-12-03 |
Merged new PIXI Shader code
Mat Groves
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on 3 Dec 2013
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2013-11-26 |
Dramatically refactored PixiShader. Significantly smaller, less branching, much faster sync loop and no constant texture uploads.
photonstorm
committed
on 26 Nov 2013
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2013-11-25 |
cleaning up base texture destroy & adding removeAllEventListeners to EventTarget
mattdesl
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on 25 Nov 2013
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2013-11-20 |
Made sampler2D check more robust.
photonstorm
committed
on 20 Nov 2013
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