History for pixi.js / src / core / renderers
2019-01-06
@Ivan Popelyshev
Fixes the renderbuffer destroy again (#5333)
Ivan Popelyshev authored on 6 Jan 2019 Matt Karl committed on 6 Jan 2019
2019-01-05
@Ivan Popelyshev
Fixes renderbuffer stencil leak (#5328)
Ivan Popelyshev authored on 5 Jan 2019 Matt Karl committed on 5 Jan 2019
2018-12-03
@Ivan Popelyshev
Fixes problem with destroying active framebuffer (#5257)
Ivan Popelyshev authored on 3 Dec 2018 Matt Karl committed on 3 Dec 2018
2018-11-23
@Ivan Popelyshev
Renames Filter constructor argument from uniform to uniformData (#5239)
Ivan Popelyshev authored on 23 Nov 2018 Matt Karl committed on 23 Nov 2018
2018-11-19
@Ivan Popelyshev
UpdateTexture should not switch FrameBuffer (#5225)
Ivan Popelyshev authored on 19 Nov 2018 Matt Karl committed on 19 Nov 2018
2018-11-01
@Ivan Popelyshev
Mask graphics holes in CanvasRenderer (#5202)
Ivan Popelyshev authored on 1 Nov 2018 Matt Karl committed on 1 Nov 2018
2018-09-29
@Berton Zhu
Fix the exception if an unused uniform is defined. (#5108) ...
Berton Zhu authored on 29 Sep 2018 Matt Karl committed on 29 Sep 2018
2018-08-31
@Dave Moore
Fixes generation of textures on the canvas renderer when it has no parent (#5030)
Dave Moore authored on 31 Aug 2018 Matt Karl committed on 31 Aug 2018
@nikolas
Fixes typos in documentation (#5095)
nikolas authored on 31 Aug 2018 Matt Karl committed on 31 Aug 2018
2018-08-12
@Matt Karl
Fixes renderers' render transform param should be a Matrix, not Transform (#5054)
Matt Karl authored on 12 Aug 2018 GitHub committed on 12 Aug 2018
2018-05-08
@Ivan Popelyshev
Fix memory leak in FilterState target (#4897)
Ivan Popelyshev authored on 8 May 2018 Matt Karl committed on 8 May 2018
2018-04-28
@Ivan Popelyshev
Backport filterPoolKey property from v5 (#4858)
Ivan Popelyshev authored on 28 Apr 2018 Matt Karl committed on 28 Apr 2018
2018-03-08
@Matt Karl
Fixes #4742 (#4743)
Matt Karl authored on 8 Mar 2018 GitHub committed on 8 Mar 2018
2018-03-05
@Ivan Popelyshev
Double resolution multiplication bug (#4736)
Ivan Popelyshev authored on 5 Mar 2018 Matt Karl committed on 5 Mar 2018
2018-02-26
@Ivan Popelyshev
Creates implicit fullscreen mode for filters that match renderers screen size (#4682)
Ivan Popelyshev authored on 26 Feb 2018 Matt Karl committed on 26 Feb 2018
2017-12-17
@Thomas Pans
Cleans up documentation to remove JSDoc globals (#4542)
Thomas Pans authored on 17 Dec 2017 Matt Karl committed on 17 Dec 2017
2017-11-26
@Ivan Popelyshev
version of pixi-gl-core, renderer resets vao correctly. (#4462)
Ivan Popelyshev authored on 26 Nov 2017 Matt Karl committed on 26 Nov 2017
@Bjoern Acker
Region parameter for Renderer.generateTexture() (#4477) ...
Bjoern Acker authored on 26 Nov 2017 Matt Karl committed on 26 Nov 2017
2017-11-10
@Ivan Popelyshev
fixing destroy() (#4423)
Ivan Popelyshev authored on 10 Nov 2017 Matt Karl committed on 10 Nov 2017
2017-10-20
@Ivan Popelyshev
Feature to support trimmed Textures as masks (#4357) ...
Ivan Popelyshev authored on 20 Oct 2017 Mat Groves committed on 20 Oct 2017
2017-10-04
@Ivan Popelyshev
Add textures in reset method (#4344) ...
Ivan Popelyshev authored on 4 Oct 2017 Matt Karl committed on 4 Oct 2017
2017-10-02
@Ivan Popelyshev
context save and restore (#4332)
Ivan Popelyshev authored on 2 Oct 2017 Matt Karl committed on 2 Oct 2017
2017-09-06
@Ivan Popelyshev
move toLowerCase() into constructor (#4284)
Ivan Popelyshev authored on 6 Sep 2017 Matt Karl committed on 6 Sep 2017
@Ivan Popelyshev
filters can survive context loss (#4285) ...
Ivan Popelyshev authored on 6 Sep 2017 Matt Karl committed on 6 Sep 2017
2017-09-03
@finscn
Use local variable for `uniformData[i].type.toLowerCase()` (#4277)
finscn authored on 3 Sep 2017 Matt Karl committed on 3 Sep 2017
2017-09-01
@Stafford Williams
fix 3926 (#4275)
Stafford Williams authored on 1 Sep 2017 Chad Engler committed on 1 Sep 2017
2017-08-30
@Ivan Popelyshev
refactor, remove unnecessary operations (#4257)
Ivan Popelyshev authored on 30 Aug 2017 Matt Karl committed on 30 Aug 2017
2017-08-19
@Tsvetan Stanislavov
Fixed nested stenicl masks not rendering correctly (#4211) ...
Tsvetan Stanislavov authored on 19 Aug 2017 Chad Engler committed on 19 Aug 2017
2017-08-07
@Ivan Popelyshev
Add option for dual-graphics devices (#4119) ...
Ivan Popelyshev authored on 7 Aug 2017 Matt Karl committed on 7 Aug 2017
2017-08-02
@Tsvetan Stanislavov
Fixed an issue in CanvasRenderer where globalCompositeOperation is being changed without _activeBlendMode being updated. (#4195)
Tsvetan Stanislavov authored on 2 Aug 2017 Chad Engler committed on 2 Aug 2017