History for pixi.js / src / pixi / renderers / webgl / utils / WebGLSpriteBatch.js
2014-02-10
@alvinsight
Docs, examples again, test folder, removeAll func
alvinsight committed on 10 Feb 2014
@Mat Groves
Merge pull request #557 from alvinsight/dev ...
Mat Groves committed on 10 Feb 2014
2014-02-09
@Mat Groves
Modified trim to be a rectangle instead of point ...
Mat Groves committed on 9 Feb 2014
2014-02-06
@alvinsight
Cleaned the examples and the src a bit, plus docs
alvinsight committed on 6 Feb 2014
2014-02-03
@Chad Engler
TilingSprite fixes for CocoonJS, closes #490
Chad Engler committed on 3 Feb 2014
2014-01-30
@Mat Groves
Tweaked tiling texture and jshinted code
Mat Groves committed on 30 Jan 2014
@Mat Groves
fixed render texture issue and jshinted code
Mat Groves committed on 30 Jan 2014
@Mat Groves
replaced matrix
Mat Groves committed on 30 Jan 2014
2014-01-28
@alvinsight
Dived into WebGLRenderer, fixes and docs
alvinsight committed on 28 Jan 2014
2014-01-23
@Mat Groves
Jshinted code
Mat Groves committed on 23 Jan 2014
@Mat Groves
Finished first pass of webGL destroy functions
Mat Groves committed on 23 Jan 2014
2014-01-19
@danzel
English fixes
danzel committed on 19 Jan 2014
@Mat Groves
Fixed Canvas tinting bug ...
Mat Groves committed on 19 Jan 2014
2014-01-18
@Mat Groves
Added Sprite Batch ...
Mat Groves committed on 18 Jan 2014
2014-01-05
@Mat Groves
Tiling Texture fixed to allow any size texture ...
Mat Groves committed on 5 Jan 2014
2014-01-01
@Mat Groves
Fixed graphics bug + updated docs ...
Mat Groves committed on 1 Jan 2014
@Mat Groves
Added support for webGL context loss
Mat Groves committed on 1 Jan 2014
@Mat Groves
Modify texture usage to allow for Multiple Renderer
Mat Groves committed on 1 Jan 2014
@Mat Groves
codebase now lint free
Mat Groves committed on 1 Jan 2014
@Mat Groves
Fixed issue where local variable width and height were in global scope
Mat Groves committed on 1 Jan 2014
2013-12-31
@Mat Groves
Restructured render texture ...
Mat Groves committed on 31 Dec 2013
2013-12-30
@Mat Groves
Added ability to use trimmed sprite sheets
Mat Groves committed on 30 Dec 2013
2013-12-29
@Mat Groves
cached canvas when tinitnting in canvas renderer
Mat Groves committed on 29 Dec 2013
@Mat Groves
added some comments and a vert size property
Mat Groves committed on 29 Dec 2013
2013-12-28
@Mat Groves
Added Tinting to webGL and blend modes to canvas and webGL ...
Mat Groves committed on 28 Dec 2013
2013-12-27
@Mat Groves
Tidied up displayObject removing linked list bits
Mat Groves committed on 27 Dec 2013
@Mat Groves
Restructured canvas renderer
Mat Groves committed on 27 Dec 2013
@Mat Groves
refactored webGL renderer
Mat Groves committed on 27 Dec 2013