2014-02-10 |
Docs, examples again, test folder, removeAll func
alvinsight
committed
on 10 Feb 2014
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2014-02-09 |
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Hoisted the fillRect/canvasRect/pxRound flags to the CanvasRenderer.
photonstorm
committed
on 9 Feb 2014
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2014-02-08 |
Added PIXI.canvas global object which allows for tighter configuration of the canvas renderer. Allows the dev to control if fillRect / clearRect is called (as it's not needed for lots of games and can help perf slightly on legacy devices). Also added PX_ROUND boolean. If true (default is false) it will Math.floor the x/y values on the transform, this stops interpolation when Sprites are rendered at non-pixel values, keeping pixel art crisp. Also helps performance on older mobiles. I removed the view.style.backgroundColor as it was never set, mostly commented-out and is unreliable as hell on Android anyway :( (which I guess is why it had been replaced with the fillRect instead).
photonstorm
committed
on 8 Feb 2014
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2014-02-06 |
Cleaned the examples and the src a bit, plus docs
alvinsight
committed
on 6 Feb 2014
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2014-01-31 |
Fixed type in bitmap font
Mat Groves
committed
on 31 Jan 2014
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2014-01-30 |
replaced matrix
Mat Groves
committed
on 30 Jan 2014
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2014-01-28 |
Dived into WebGLRenderer, fixes and docs
alvinsight
committed
on 28 Jan 2014
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2014-01-27 |
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Fixed, finally adapted to the dev branch
alvinsight
committed
on 27 Jan 2014
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2014-01-21 |
updated the visible check for display objects
Mat Groves
committed
on 21 Jan 2014
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2014-01-19 |
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2014-01-18 |
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