2019-06-30 |
Cleanup BatchRenderer internal names and documentation (#5852)
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Sukant Pal
authored
on 30 Jun 2019
Matt Karl
committed
on 30 Jun 2019
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2019-06-19 |
Fixes Graphics clear fill and line style settings (#5797)
Ivan Popelyshev
authored
on 19 Jun 2019
Matt Karl
committed
on 19 Jun 2019
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2019-06-17 |
Renames StateSystem.setState to StateSystem.set (#5791)
Mat Groves
authored
on 17 Jun 2019
Matt Karl
committed
on 17 Jun 2019
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2019-03-27 |
Graphics documentation and typing fixes (#5544)
Avery Fay
authored
on 27 Mar 2019
Matt Karl
committed
on 27 Mar 2019
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2019-03-18 |
Fixes arc duplicating points (#5526)
Ivan Popelyshev
authored
on 18 Mar 2019
Matt Karl
committed
on 18 Mar 2019
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2019-03-15 |
Fixes Graphics holes on canvas and closePath (#5516)
Ivan Popelyshev
authored
on 15 Mar 2019
Matt Karl
committed
on 15 Mar 2019
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2019-03-14 |
Fixes Graphics closePath (#5515)
Ivan Popelyshev
authored
on 14 Mar 2019
Matt Karl
committed
on 14 Mar 2019
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2019-01-27 |
Proper disposal for Mesh and Graphics Geometry objects (#5349)
Ivan Popelyshev
authored
on 27 Jan 2019
Matt Karl
committed
on 27 Jan 2019
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2019-01-15 |
Documentation updates (#5366)
Dave Moore
authored
on 15 Jan 2019
Matt Karl
committed
on 15 Jan 2019
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2019-01-09 |
Fix types in documentation (#5345)
Ivan Popelyshev
authored
on 9 Jan 2019
Matt Karl
committed
on 9 Jan 2019
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2018-12-20 |
Fixes beginTextureFill and lineTextureStyle usage of Matrix (#5295)
Ivan Popelyshev
authored
on 20 Dec 2018
Matt Karl
committed
on 20 Dec 2018
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2018-11-17 |
Fixes moveTo and lineStyle (#5221)
Ivan Popelyshev
authored
on 17 Nov 2018
Matt Karl
committed
on 17 Nov 2018
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2018-11-13 |
Fixed tint / alpha for non-batched Graphics objects (#5217)
Mat Groves
authored
on 13 Nov 2018
Matt Karl
committed
on 13 Nov 2018
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2018-11-09 |
Graphics does not depend on Mesh (#5206)
Ivan Popelyshev
authored
on 9 Nov 2018
Matt Karl
committed
on 9 Nov 2018
|
2018-11-07 |
Replaces toJSON with clone in Graphics LineStyle (#5207)
Ivan Popelyshev
authored
on 7 Nov 2018
Matt Karl
committed
on 7 Nov 2018
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2018-11-04 |
Tweaked graphics to share one default shader (#5205)
Mat Groves
authored
on 4 Nov 2018
Matt Karl
committed
on 4 Nov 2018
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2018-10-21 |
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Fixes with Graphics tinting and premultiply (#5182)
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Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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Sprite, Mesh and Graphics refactor to including in batching, Take 2 (#5132)
Matt Karl
authored
on 21 Oct 2018
GitHub
committed
on 21 Oct 2018
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2018-09-22 |
Revert "[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)" (#5127)
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Matt Karl
authored
on 22 Sep 2018
GitHub
committed
on 22 Sep 2018
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2018-09-20 |
[next] Sprite, Mesh and Graphics refactor to including in batching (#5069)
Mat Groves
authored
on 20 Sep 2018
Matt Karl
committed
on 20 Sep 2018
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2018-08-31 |
Optimization to Graphics fastRect to cache tint (#5033)
finscn
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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Prevent gaps in duplicate Graphics lineTo calls (#5084)
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Will Wong
authored
on 31 Aug 2018
Matt Karl
committed
on 31 Aug 2018
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2018-08-14 |
Fixes arc method by not adding an additional point if it's too close to the last existing point. (#5010)
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fmhdp
authored
on 14 Aug 2018
Matt Karl
committed
on 14 Aug 2018
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2018-07-29 |
Don't auto-close paths when using Graphics with CanvasRenderer (#4997)
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fmhdp
authored
on 29 Jul 2018
Matt Karl
committed
on 29 Jul 2018
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CanvasRenderer tint could affect bounds calculation (#5028)
Ivan Popelyshev
authored
on 29 Jul 2018
Matt Karl
committed
on 29 Jul 2018
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2018-07-16 |
Fix Graphics.lineStyle jsdoc (#5026)
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tleb
authored
on 16 Jul 2018
Matt Karl
committed
on 16 Jul 2018
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2018-05-23 |
Fixes linting errors
Matt Karl
committed
on 23 May 2018
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Adds Graphics adaptive calculation of quadratic curve and arc subdivision (#4658)
Konstantin Ryabinin
authored
on 23 May 2018
Matt Karl
committed
on 23 May 2018
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2018-05-05 |
VAO leak in Mesh and Graphics (#4893)
Ivan Popelyshev
authored
on 5 May 2018
Matt Karl
committed
on 5 May 2018
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